I'm trying to analyze the NavMesh to find cover positions between two points. It also detects high or low cover!

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

WorkOS - The modern identity platform for B2B SaaS
The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
workos.com
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • UnityOctree

    Discontinued A dynamic, loose octree implementation for Unity written in C#

  • Store the points which are next to a collider in a point octree, I use this open source package for that.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
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