UnityNativeScripting VS AmnesiaTheDarkDescent

Compare UnityNativeScripting vs AmnesiaTheDarkDescent and see what are their differences.

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UnityNativeScripting AmnesiaTheDarkDescent
2 7
1,291 3,442
- 0.7%
0.0 0.0
about 3 years ago over 3 years ago
C# C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • coding c++ with unity
    1 project | /r/unity | 11 Jan 2023
    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

AmnesiaTheDarkDescent

Posts with mentions or reviews of AmnesiaTheDarkDescent. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.

What are some alternatives?

When comparing UnityNativeScripting and AmnesiaTheDarkDescent you can also consider the following projects:

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Celeste - Celeste Bugs & Issue Tracker + some Source Code

frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.

olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

MyBox - MyBox is a set of attributes, tools and extensions for Unity

tgstation - The /tg/station branch of SS13.

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

VVVVVV - The source code to VVVVVV! http://thelettervsixtim.es/

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!

awesome-frontend-games - This is a curated list dedicated to games developed using web technologies