UnityLauncherPro
AssetStudio
UnityLauncherPro | AssetStudio | |
---|---|---|
2 | 128 | |
410 | 10,093 | |
- | - | |
8.0 | 6.1 | |
10 days ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityLauncherPro
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Why Is Epic Games Launcher So Slow and Very Unresponsive?
An example of a perfect launcher is the open-source UnityLauncherPro: https://github.com/unitycoder/UnityLauncherPro - it's 270KB, opens in a few micro-seconds (yes, MICROSECONDS), and still lets you manage projects, Unity versions, Unity downloads and more.
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unity hub download failed ..solution?
Ditch Unity Hub for UnityLauncherPro
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
What are some alternatives?
equine - Mod manager/launcher for Diablo 1
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
OrbitalMarket - Enhanced marketplace platform for the Unreal Engine marketplace
Il2CppDumper - Unity il2cpp reverse engineer
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
UABEA - c# uabe for newer versions of unity
UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]