UIOutline
MyBox
UIOutline | MyBox | |
---|---|---|
2 | 4 | |
459 | 1,807 | |
0.0% | - | |
0.0 | 8.0 | |
over 2 years ago | about 2 months ago | |
ShaderLab | C# | |
The Unlicense | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UIOutline
-
Are there any tuts for shader graph to do this dashed outline?
You can find it here: https://github.com/PandaArcade/UIOutline
-
Add outline effects to your Unity UI - Project Repo (free)
Repository Link
MyBox
-
I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one is a mixed bag of various utility stuff I found. Some is good, some a bit less, but it's fun to explore!
-
Is it possible to toggle a field serialization on bool value? (true=serialize, false= deserialize)
If you dont want to spend the money there is also MyBox, is a free collection of attributes and it comes with one that hides variables on the inspector based on a condition.
-
Add outline effects to your Unity UI - Project Repo (free)
Check out Mybox. It has a ton of extra very easy to use attributes that makes your editor components much more structured. :)
-
Hey guys I want to know if there's simple way to get unity conditions customizing in editor window for designers that don't know so much about coding ...
MyTools by Deadcows is a life saver, it comes with tons of custom attributes and tools, just download it and copy it into your Assets folder or intall via Git.
What are some alternatives?
Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
UnityNativeScripting - Unity Scripting in C++
santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)
TileMaps - Example repository for organizing generic tile maps in Unity with C#
unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.
Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]
NaughtyAttributes - Attribute Extensions for Unity
Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools
Mathfs - Expanded Math Functionality for Unity
unity-search-material-by-shader - Basic Unity editor window that allows you to find materials by shader.