UE4Minimal
MounteaDialogueSystem
UE4Minimal | MounteaDialogueSystem | |
---|---|---|
2 | 4 | |
298 | 151 | |
- | 4.0% | |
0.0 | 7.2 | |
almost 3 years ago | 9 days ago | |
PLSQL | C++ | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UE4Minimal
-
UE4 vs UE5 interface: which do you prefer?
I love ue4 editor UI but it's need to change color palette with ue5 for this reason plugin very helpful https://github.com/Sythenz/UE4Minimal
- I created graphics that detail the spawn nodes shortcuts within the Blueprint and Material Editors. Let me know what you think and if you want more graphics like this in the future!
MounteaDialogueSystem
-
[FREE] Open-source Dialogue Plugin
GitHub: https://github.com/Mountea-Framework/MounteaDialogueSystem
- Free open-source dialogue plugin
-
[FREE] Mountea Dialogue System
Almost forgot, it's open-source! The code is here: GitHub REPO
- Is it possible to have multiple triggers for behavior tree nodes? I'd like to reuse parts of the graph.
What are some alternatives?
widdershins - OpenAPI / Swagger, AsyncAPI & Semoasa definitions to (re)Slate compatible markdown
PixelStreamingInfrastructure - Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure
GASContent - Repo to gather all Gameplay Ability System content for UE4
ALSXT - Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)
Boston-Icons - Boston is an exclusive icon theme inspired by functionalist design and a touch of early computer icons. The project is focused on elemental properties, basic shapes, a reduced color palette and visual hierarchy.
LocalizationUE4 - Translation Editor for Unreal Engine 4
slate - A completely customizable framework for building rich text editors. (Currently in beta.)
UnrealNlohmannJson - Unreal Engine wrapper for NlohmannJson, JSON for Modern C++
MounteaInventoryEquipment - Mountea Inventory & Equipment is an Open-source Mountea Framework components based simple framework allowing you to construct Inventory systems fast, easily and with advanced options.
AudioAnalysisTools - Audio Analysis Tools plugin for Unreal Engine. Provides a variety of functions for analyzing audio data. Works in conjunction with the Runtime Audio Importer plugin.
UEPlugins_DisableDefault - Tool for manage Unreal Engine Plugins (.uplugins) set to Enabled By Default .