TofuECS
An entity component system framework for C#, Unity. (by njelly)
Svelto.MiniExamples
Svelto.ECS and Svelto.Tasks Mini Examples for Unity (by sebas77)
TofuECS | Svelto.MiniExamples | |
---|---|---|
1 | 1 | |
34 | 124 | |
- | - | |
1.8 | 7.5 | |
almost 2 years ago | 4 months ago | |
C# | C# | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TofuECS
Posts with mentions or reviews of TofuECS.
We have used some of these posts to build our list of alternatives
and similar projects.
Svelto.MiniExamples
Posts with mentions or reviews of Svelto.MiniExamples.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing TofuECS and Svelto.MiniExamples you can also consider the following projects:
ecs - Elastic Common Schema
Svelto.ECS - Svelto ECS C# Entity Component System
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
EgoCS - EgoCS: An Entity (GameObject) Component System framework for Unity3D
Voxelman - Unity DOTS/ECS example
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
PBD2D - Unity Position Based Dynamics in two dimensions
EntityComponentSystemSamples
procedural-mesh-generator - A simple Unity editor tool of procedural mesh generating, modifying and exporting.