Svelto.MiniExamples VS procedural-mesh-generator

Compare Svelto.MiniExamples vs procedural-mesh-generator and see what are their differences.

procedural-mesh-generator

A simple Unity editor tool of procedural mesh generating, modifying and exporting. (by sxm-sxpxxl)
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Svelto.MiniExamples procedural-mesh-generator
1 1
124 48
- -
7.5 10.0
4 months ago over 1 year ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Svelto.MiniExamples

Posts with mentions or reviews of Svelto.MiniExamples. We have used some of these posts to build our list of alternatives and similar projects.

procedural-mesh-generator

Posts with mentions or reviews of procedural-mesh-generator. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Svelto.MiniExamples and procedural-mesh-generator you can also consider the following projects:

Svelto.ECS - Svelto ECS C# Entity Component System

PBD2D - Unity Position Based Dynamics in two dimensions

EgoCS - EgoCS: An Entity (GameObject) Component System framework for Unity3D

Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst

Voxelman - Unity DOTS/ECS example

EntityComponentSystemSamples

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

TofuECS - An entity component system framework for C#, Unity.