Svelto.MiniExamples VS EntityComponentSystemSamples

Compare Svelto.MiniExamples vs EntityComponentSystemSamples and see what are their differences.

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Svelto.MiniExamples EntityComponentSystemSamples
1 23
124 6,847
- 1.2%
7.5 4.8
4 months ago 5 days ago
C# C#
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Svelto.MiniExamples

Posts with mentions or reviews of Svelto.MiniExamples. We have used some of these posts to build our list of alternatives and similar projects.

EntityComponentSystemSamples

Posts with mentions or reviews of EntityComponentSystemSamples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.

What are some alternatives?

When comparing Svelto.MiniExamples and EntityComponentSystemSamples you can also consider the following projects:

Svelto.ECS - Svelto ECS C# Entity Component System

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

EgoCS - EgoCS: An Entity (GameObject) Component System framework for Unity3D

ecs-unityintegration - UnityEditor integration for LeoECS Entity Component System framework.

Voxelman - Unity DOTS/ECS example

SimpleSIMD - Easy to use SIMD accelerated Array and Span methods

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

unity_browser - Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser

PBD2D - Unity Position Based Dynamics in two dimensions

libm - A port of MUSL's libm to Rust.

TofuECS - An entity component system framework for C#, Unity.

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