Three-Filters-to-Normal VS unrealcv

Compare Three-Filters-to-Normal vs unrealcv and see what are their differences.

Three-Filters-to-Normal

Three-Filters-to-Normal: An Accurate and Ultrafast Surface Normal Estimator (RAL+ICRA'21) (by ruirangerfan)
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Three-Filters-to-Normal unrealcv
1 1
95 1,835
- 0.8%
1.8 6.6
over 2 years ago 6 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Three-Filters-to-Normal

Posts with mentions or reviews of Three-Filters-to-Normal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-29.

unrealcv

Posts with mentions or reviews of unrealcv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-02.
  • dataset collection for transfer learning
    3 projects | /r/computervision | 2 Mar 2023
    If you are interested, there are open source solutions on top of Unity, Blender, Unreal. You can generate yourself the data you described easier than it looks (the amount of options and settings can be intimidating with these tools).

What are some alternatives?

When comparing Three-Filters-to-Normal and unrealcv you can also consider the following projects:

unsupervised_disparity_map_segmentation - Road Damage Detection Based on Unsupervised Disparity Map Segmentation (T-ITS)

com.unity.perception - Perception toolkit for sim2real training and validation in Unity

rethinking_road_reconstruction_pothole_detection - Rethinking Road Surface 3D Reconstruction and Pothole Detection: From Perspective Transformation to Disparity Map Segmentation (T-CYB)

napkinXC - Extremely simple and fast extreme multi-class and multi-label classifiers.