TeaScript-Cpp-Library
ChaiScript
TeaScript-Cpp-Library | ChaiScript | |
---|---|---|
4 | 7 | |
34 | 2,885 | |
- | 0.4% | |
6.6 | 3.7 | |
19 days ago | 2 months ago | |
C++ | C++ | |
Mozilla Public License 2.0 | GNU General Public License v3.0 or later |
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TeaScript-Cpp-Library
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TeaScript 0.10.0 Release - NEW: Tuple/Named Tuple, Passthrough type, CoreLibrary config, ext. file/directory functions, changed license.
For something even you cannot refute, here is the source code for the parser: https://github.com/Florian-Thake/TeaScript-Cpp-Library/blob/main/include/teascript/Parser.hpp. Click on the link and I assure you you will find code, not just declarations in there.
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Introducing TeaScript
Here is the Github link for TeaScript. Included in the source is a demo app for a basic execution of standalone TeaScript files. https://github.com/Florian-Thake/TeaScript-Cpp-Library
ChaiScript
- Using C++ as a scripting language, part 6
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How to use C++ as the core language for a Fantasy Console?
If you want to use C++ for scripting, take a look at Jason Turner's ChaiScript
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Enabling C/C++ compilation in an application.
3) Similiar to 2, but use more common scripting languages: chai, cs-script, sol2 (c++ framework to embed lua)
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ArkScript, a language designed to be used in C++ projects, now has macros
A few years back I actually went and made a ChaiScript based video game engine (https://16bpp.net/blog/post/masala-a-chaiscript-game-engine/). The end goal for it was to be able to make a Pacman like clone, but have all of the game logic implemented in ChaiScript. I actually found out as I added more realtime elements (implemented in ChaiScript) that it started to take much longer to process the game logic; the "game loop FPS" was under 60, which is not good. I actually proposition that ChaiScript move to a bytecode VM (https://github.com/ChaiScript/ChaiScript/issues/266), but I'm guessing that no movement was made on that front.
- Is it advisable to embed python in c++ ? Have anyone tried it, what is the best way to do it?
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Looking for a codegen library that uses C++ for scripting
Maybe ChaiScript? It is not exactly what you are looking for, but very similar, in my opinion.
What are some alternatives?
BenchmarkScripts-TeaScript-VS-ChaiScript-VS-Jinx - Benchmarking C++ script languages in different disciplines
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
brainfuck - Brainfuck interpreter companion to the brain programming language
V8 - The official mirror of the V8 Git repository
Pipefish - Source code for the Pipefish programming language
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
squirrel - Official repository for the programming language Squirrel
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
luacxx - C++11 API for creating Lua bindings
CppSharp - Tools and libraries to glue C/C++ APIs to high-level languages
ChakraCore - ChakraCore is an open source Javascript engine with a C API. [Moved to: https://github.com/chakra-core/ChakraCore]