Svelto.MiniExamples VS TofuECS

Compare Svelto.MiniExamples vs TofuECS and see what are their differences.

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Svelto.MiniExamples TofuECS
1 1
124 34
- -
7.5 1.8
4 months ago almost 2 years ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Svelto.MiniExamples

Posts with mentions or reviews of Svelto.MiniExamples. We have used some of these posts to build our list of alternatives and similar projects.

TofuECS

Posts with mentions or reviews of TofuECS. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Svelto.MiniExamples and TofuECS you can also consider the following projects:

Svelto.ECS - Svelto ECS C# Entity Component System

ecs - Elastic Common Schema

EgoCS - EgoCS: An Entity (GameObject) Component System framework for Unity3D

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

Voxelman - Unity DOTS/ECS example

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

PBD2D - Unity Position Based Dynamics in two dimensions

EntityComponentSystemSamples

procedural-mesh-generator - A simple Unity editor tool of procedural mesh generating, modifying and exporting.