Svelto.MiniExamples
Svelto.ECS and Svelto.Tasks Mini Examples for Unity (by sebas77)
TofuECS
An entity component system framework for C#, Unity. (by njelly)
Svelto.MiniExamples | TofuECS | |
---|---|---|
1 | 1 | |
124 | 34 | |
- | - | |
7.5 | 1.8 | |
4 months ago | almost 2 years ago | |
C# | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Svelto.MiniExamples
Posts with mentions or reviews of Svelto.MiniExamples.
We have used some of these posts to build our list of alternatives
and similar projects.
TofuECS
Posts with mentions or reviews of TofuECS.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing Svelto.MiniExamples and TofuECS you can also consider the following projects:
Svelto.ECS - Svelto ECS C# Entity Component System
ecs - Elastic Common Schema
EgoCS - EgoCS: An Entity (GameObject) Component System framework for Unity3D
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Voxelman - Unity DOTS/ECS example
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
PBD2D - Unity Position Based Dynamics in two dimensions
EntityComponentSystemSamples
procedural-mesh-generator - A simple Unity editor tool of procedural mesh generating, modifying and exporting.