StructableObject VS MyBox

Compare StructableObject vs MyBox and see what are their differences.

StructableObject

StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data. (by EmmetOT)

MyBox

MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)
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StructableObject MyBox
1 4
18 1,814
- -
0.0 7.8
over 2 years ago 5 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

StructableObject

Posts with mentions or reviews of StructableObject. We have used some of these posts to build our list of alternatives and similar projects.

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing StructableObject and MyBox you can also consider the following projects:

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

UnityNativeScripting - Unity Scripting in C++

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

TileMaps - Example repository for organizing generic tile maps in Unity with C#

UIOutline

unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.

Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]

NaughtyAttributes - Attribute Extensions for Unity

Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools

Mathfs - Expanded Math Functionality for Unity