Sourceful
book
Sourceful | book | |
---|---|---|
21 | 628 | |
686 | 14,332 | |
- | 1.7% | |
2.6 | 8.7 | |
8 months ago | 6 days ago | |
Swift | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Sourceful
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What is the best way to display a syntax highlighted code block like this?
This might be a good place to start.
- Which are the best news sites to keep up to date with iOS programming?
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Learn UIKit. Started with SwiftUI
www.hackingwithswift.com has good free resources and also some paid. Good place to start ;)
- Is there an "Odin Project" for learning iOS?
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Swift for Game Development
Sometimes the documentation can feel incomplete… though sometimes there are some really helpful tutorials. Once place I’ve found good info is from WWDC. Another is from Paul Hudson on https://www.hackingwithswift.com
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Apple's "Unleashed" | Pre-Event Megathread
Check out these resources.
- Want to learn native development iOS. Any tips?
- Resources for learning swift for someone new to Swift but not Programming and CS?
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Which roadmap should I follow to learn iOS development as an Android Developer?
For example, Paul Hudson's Hacking with Swift has 100 days of Swift and 100 days of SwiftUI. The first 15 days are dedicated to basics of programming like learning about variables, dictionary, etc. maybe you can skip through those but I would still look into topics like extensions, protocols, etc.
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Two questions from an older guy interesting in coding. Any advice or opinions would be greatly appreciated.
iOS programming is really straightforward, and with the advent of Swift and SwiftUI, it is really accessible. I kicked around an idea last year, and managed to get quite a decent prototype together very quickly. It doesn't have the best documentation for the language and software development kits, but there are loads of resources on the internet (Hacking with Swift is a good place to start).
book
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Learning Rust: A clean start
My first port of call was to google learn rust which lead me to "the book". The book is a first steps guide written by the rust community for newbies (or Rustlings as they're called) to gain a 'solid grasp of the language'.
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Prodzilla: From Zero to Prod with Rust and Shuttle
Before Prodzilla, I’d read 'The Book' a couple of times, and had made my way through Rustlings, but hadn’t yet built a serious project in Rust.
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Help me stop hating rust
To answer your last question;
Start with the Rust book.
https://doc.rust-lang.org/book/
Then do Rustlings until the syntax becomes muscle memory.
Then join the Discord and start doing little projects.
You won’t get up to the proficiency of other languages as quickly in Rust. It takes longer. For me it’s taking a lot longer, but I enjoy it.
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Top 10 Rusty Repositories for you to start your Open Source Journey
Before diving into these repositories, familiarize yourself with Rust and its development ecosystem. The official Rust book is an excellent resource for developers at all levels. Each repository has documentation on how to contribute, covering code style, issue tracking, and pull requests.
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Command Line Rust is a great book
This is my third Rust book after the official book and Rust in Action. The other two books are great, but they were too theoretical for me. I'm a slow learner and had much trouble grokking Rust's features and idiosyncrasies. When I was done with these books, I was lost and unsure of what I could do.
- Advice Sought: Double down on Solidity dev or switch to Product?
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Nim
It's the same reason everything digital and downloadable isn't free: there's a cost to create it and there's a value to it.
For a language developer to charge for a book about that language, I think that's a completely valid way to make some money off of their work.
Even the Rust book, "The Rust Programming Language" is available freely online [0], but also as a print and ebook for sale via NoStarchPress [1].
[0] https://doc.rust-lang.org/book/
[1] https://nostarch.com/rust-programming-language-2nd-edition
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Systems programming - Rust
You know you can just read it online right now in 2 different variants It does contain some systems programming.
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Ask HN: How do you learn Rust in 2023?
I am looking at The Book (https://doc.rust-lang.org/book/), but hoped there was an amazing person on youtube.
Yeah, I'll build something, finally trying webassembly.
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Give me the best Resources to learn Rust
https://doc.rust-lang.org/book/ https://github.com/rust-lang/rustlings https://doc.rust-lang.org/rust-by-example/
What are some alternatives?
awesome-swiftui - A collaborative list of awesome articles, talks, books, videos and code examples about SwiftUI.
rust-by-example - Learn Rust with examples (Live code editor included)
PythonDataScienceHandbook - Python Data Science Handbook: full text in Jupyter Notebooks
Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!
swift - The Swift Programming Language
solana-program-library - A collection of Solana programs maintained by Solana Labs
protonmail-macos - Experimental email client for the ProtonMail service written in Swift.
nomicon - The Dark Arts of Advanced and Unsafe Rust Programming
SwiftTerm - Xterm/VT100 Terminal emulator in Swift
github-cheat-sheet - A list of cool features of Git and GitHub.
vue-native-core - Vue Native is a framework to build cross platform native mobile apps using JavaScript
rust - Empowering everyone to build reliable and efficient software.