Sonic-1-2-2013-Decompilation
RBDOOM-3-BFG
Sonic-1-2-2013-Decompilation | RBDOOM-3-BFG | |
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56 | 15 | |
901 | 1,364 | |
- | - | |
7.8 | 9.2 | |
22 days ago | 4 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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Sonic-1-2-2013-Decompilation
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Sonic the Hedgehog (2013) and Sonic the Hedgehog 2 (2013) Decompilation: https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation
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Yes, you can have good games on your mobile - and there is some lists
Sonic 1 & 2: Here Sonic CD: Here
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How to play the sonic 1 & 2 Decompilation on Steam Deck
win_x64.zip
- How to compile sonic 1-2 decompilation on Leap?
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Sideloaded Flatpaks Break Discover App
I recently compiled the Sonic 1, 2 and CD decompilations as flatpaks to install on the Steam Deck (the standalone Linux builds don't work due to dependencies). They install and run successfully, but Discover stops working properly upon doing so. Upon starting up Discover, the following error appears at the bottom:
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Any fixes towards this error? Was trying to run the Sonic CD 2011 decompilation. After figuring out how to run 1/2, I figured it'd be the same for CD.
I compiled the code for you. It's straight from https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation and https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation. You can download it here. These directly replace the .exe files you've been using up until now.
- Sonic Origins fan-made mod halted with three words: “Screw this game”
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How do you play the sonic 1 and 2 decomp on linux?
git clone --recursive https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation.git
- What's the best way to play sonic cd?
- Would anyone be kind enough to compile a Linux version of the Sonic Decompilation?
RBDOOM-3-BFG
- 1+ Years of Unemployment Lately, What To Do Next?
- DX12/Vulkan Doom 3 port with Blender maps
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
RBDoom3bfg, same thing, but for the BFG edition.
- C++: idtech 4.5 math library
- RBDOOM3-BFG 1.5.0 released: replaces OpenGL with DX12 and Vulkan using NVRHI API
- Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
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id Software consolidates its Steam listings. "We’re rounding up id games on Steam for an improved shopping experience."
On the other hand BFG edition supports 120Hz rendering and has some great gamepad support. However the "shoulder lamp" and some tweaked brighter lighting destroys the game's atmosphere IMO while some textures and lights appear worse. I'd still recommend it if you liked the original game, but perhaps also play it with RBDoomBFG and its GI datapak - it introduced PBR shaders and changes the lighting considerably, but the game wasn't designed for that so i'd recommend it only for a second playthrough (you can disable most of the effects but even then it still looks off). The official BFG edition is closer to the original Doom 3 but still has its own issues so unless you want 120Hz rendering and/or gamepad support, i'd still recommend the original (with Dhewm3). Also note that the original BFG edition doesn't allow you to skip cutscenes which is annoying for a second playthrough.
BFG has better out of the box support, but both versions are open source and as such the community has made source ports for both of them to the point they are essentially equivalent and you only pick the one with the features you want the most, last time I played was using BFG because RBDOOM3 added support for PBR so the game isn't so absurdly dark but your mileage may vary and may prefer dhewm3's more faithful experience using the original release
- Id Tech 4 being ported to Nvidia's NVRHI
- Doom 3: BFG Edition lutris installers have very old RBDOOM-3-BFG version
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
DOOM-3-BFG - Doom 3 BFG Edition
Sonic-1-2-2013-Decompilation - Sonic 1/2 (2013) Decompilation
dhewm3 - dhewm 3 main repository
devilution - Diablo devolved - magic behind the 1996 computer game
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
UnrealTournamentPatches
actions-per-minute-tracker - An Actions-Per-Minute Tracker (APM) to provide insights into your APM while you play
WSAGAScript - Scripts to install Google Apps into a WSA image. Plus optional root
DarkRadiant - DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
nagi - New Adventure Game Interpreter
DOOM-3-BFG-VR - Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support