SimpleTectonics
Procedural Plate Tectonics using Clustered Convection (by weigert)
Terrain3D
A high performance, editable terrain system for Godot 4. (by TokisanGames)
SimpleTectonics | Terrain3D | |
---|---|---|
2 | 5 | |
21 | 1,641 | |
- | - | |
0.0 | 9.6 | |
almost 2 years ago | 6 days ago | |
C++ | C++ | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SimpleTectonics
Posts with mentions or reviews of SimpleTectonics.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-09.
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Procedural Plate Tectonics using Clustered Convection [Article + Source]
I used it to make the animation above - if you are interested in how it was made, you can read about it here and find the code here. Written in C++ with OpenGL.
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Clustered Convection for Procedural Plate Tectonics [Article + Source]
You can find the article here and the source code here (C++).
Terrain3D
Posts with mentions or reviews of Terrain3D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-29.
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Realistic medieval environment - sneak peek
plugin : https://github.com/TokisanGames/Terrain3D
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Level design tips and tricks??
We use Terrain3D and AssetPlacer(commercial).
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Will Zylann terrain addon be ported to Godot 4.0 ?
https://github.com/outobugi/Terrain3D is still in the very early stages but works. It's currently got some shader issues that can be fixed by changing the keywords to the updated ones.
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Terrain Editor Plugin [C# Godot4]
and another one: https://github.com/outobugi/Terrain3D from this post: https://www.reddit.com/r/godot/comments/107rgps/godot_4_updated_my_terrain_up_to_256_textures_can/
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I made a terrain editor for Godot 4
Here's a GitHub page.
What are some alternatives?
When comparing SimpleTectonics and Terrain3D you can also consider the following projects:
TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++
terrain-tool-godot4 - GODOT 4 3D Terrain Editor (C# Plugin)