blackjack
OpenSubdiv
blackjack | OpenSubdiv | |
---|---|---|
1 | 3 | |
0 | 2,829 | |
- | 0.4% | |
0.0 | 5.8 | |
about 2 years ago | about 1 month ago | |
C++ | ||
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blackjack
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[Media] Your rusty procedural 3d modeler Blackjack 🦀 just got state-of-the-art subdivision
So, I tried just following instructions and did this: https://github.com/Shchvova/blackjack/tree/wasmRun
OpenSubdiv
- OpenSubdiv – open-source surface subdivision library
-
[Media] Your rusty procedural 3d modeler Blackjack 🦀 just got state-of-the-art subdivision
This sort of reminds me of opensubdiv (https://github.com/PixarAnimationStudios/OpenSubdiv).
- Almost Always Unsigned
What are some alternatives?
organization - The repository for the group policies, style guides, and easy access to the projects statuses
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
blackjack - A procedural, node-based modelling tool, made in rust 🦀
OpenMesh, 7.0
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.
wgpu - Cross-platform, safe, pure-rust graphics api.
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
OpenVDB - OpenVDB - Sparse volume data structure and tools
urho3d - Game engine
herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.
Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio