Sharpmake
CIDLib
Sharpmake | CIDLib | |
---|---|---|
6 | 35 | |
888 | 208 | |
0.7% | - | |
8.7 | 0.0 | |
3 days ago | over 2 years ago | |
C# | C++ | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Sharpmake
- Make a cross platform build system like Unreal Build Tool
-
CMake debugger allows you to debug your CMake scripts and more - C++ Team Blog
I've been using https://github.com/ubisoft/Sharpmake and that's been working really nicely. Much saner syntax imho, and covers all my use-cases at least.
- Do any of you use python or another scripting language instead of a build system?
-
How to Use CMake Without the Agonizing Pain - Part 2
It can get even faster. I already mentioned SharpMake above. It was and is being used by projects with LOC measured in millions and hell knows how many files. It uses globs and runs real fast. Don’t have exact numbers, but I remember that it took about a minute to generate a project and most of that time was spent running a custom build step which I think unfortunately is under NDA, but it wasn’t about project generation. Let’s just say that it processed a lot of data :)
-
I am trying to replace CMake with c++
There is a great thing from Ubisoft called Sharpmake: https://github.com/ubisoft/Sharpmake
CIDLib
- Remaining Relevant Over Four Decades
-
When Zig is safer and faster than (unsafe) Rust
It's open source. It's in two parts CIDLib, which is the general purpose layer: https://github.com/DeanRoddey/CIDLib/
- Using Exceptions for all Error Handling.... in Theory
- The Cargo Cult of Good Code
- Do any of you use python or another scripting language instead of a build system?
- Why C++ devs earn so much more than js and python?
- C++ Developers of Reddit, tell your story
- 30,000 hours
- Systems Programming & Memory Safety
- Can't modern c++ be as safe as rust?
What are some alternatives?
HMake - C++ build system that uses C++ for build configuration.
vulkan-guide - Introductory guide to vulkan.
ubisoft-api - A handy npm package to extract data from Ubisoft services by reverse-engineering their public web APIs.
kanzi-cpp - Fast lossless data compression in C++
project-system - The .NET Project System for Visual Studio
NetFabric.Hyperlinq - High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
CMakeJSON - Trying to get CMake work in a reasonable JSON format.
going-native-py - Bringing the power, stability and functional capabilities of C++ to Python.
cxx-static-shared-example
cmake-init-executable - Example executable output of cmake-init
PCL - Point Cloud Library (PCL)
cmake-init - The missing CMake project initializer