CIDLib VS cmake-init-executable

Compare CIDLib vs cmake-init-executable and see what are their differences.

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CIDLib cmake-init-executable
35 7
208 18
- -
0.0 6.1
over 2 years ago 6 days ago
C++ CMake
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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CIDLib

Posts with mentions or reviews of CIDLib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-03.

cmake-init-executable

Posts with mentions or reviews of cmake-init-executable. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-06.
  • Learning CMake on Windows with ArmCC
    1 project | /r/cmake | 28 Apr 2022
    Then you can pass this to the configure command using the --toolchain flag. If you keep the embedded specific details far far far away from your CMakeLists files, then you get an otherwise completely normal CMake project that supports building for the host platform as well. This comes with the benefit that you can write the business logic in a separate object library target, which tests can consume and run on the host. You can see that in action here: https://github.com/friendlyanon/cmake-init-executable
  • What exactly does CMake output?
    2 projects | /r/C_Programming | 6 Apr 2022
    You can take a look at an example workflow with CMake using presets here.
  • a bootloader as both executable and library
    1 project | /r/cmake | 31 Mar 2022
    This example is similar to what you need in structure sans the executable at the top level.
  • Using Xmake for C/C++ Program Development in VSCode
    4 projects | /r/cpp | 16 Feb 2022
    Besides, a CMake project that focuses only on building something doesn't need more than a CML file. If you compare the baseline with a fully populated cmake folder (https://github.com/friendlyanon/cmake-init-executable) and this one https://github.com/friendlyanon/generate-opaque-structs then you can see that you don't need anything from the baseline, but it's all very useful stuff that everyone should use.
  • how to ignore main() when testing functions from main.c?
    1 project | /r/C_Programming | 2 Feb 2022
    You make the entrypoint as minimal as possible and develop the actual application logic basically as a library. This example - while being C++ - shows you how to do that. You can generate the exact same project with the tool linked in the README with the --c switch for a C project.
  • Thoughts on build systems?
    7 projects | /r/cpp | 8 Nov 2021
    Ah, you mean flashing as in download. You can create a custom target for that, like in this example. Do note that the example allows complete customizability of the commands, because the developer environment isn't necessarily identical for everyone.
  • how to pack each subfolder separately with cpack?
    1 project | /r/cmake | 22 Oct 2021
    You create separate install components for them and then you can control how those components are packed using CPACK_INSTALL_CMAKE_PROJECTS.

What are some alternatives?

When comparing CIDLib and cmake-init-executable you can also consider the following projects:

vulkan-guide - Introductory guide to vulkan.

Kowloon-Simulator-2020

kanzi-cpp - Fast lossless data compression in C++

cmake-init-clang-on-windows - Using LLVM Clang on Windows with CMake

NetFabric.Hyperlinq - High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

new_cmd - A batch file to help scaffold a simple build system for C++, C or Python.

going-native-py - Bringing the power, stability and functional capabilities of C++ to Python.

xrepo-cmake - CMake wrapper for Xrepo C and C++ package manager

cmake-init - The missing CMake project initializer

cmkr - Modern build system based on CMake and TOML.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

cmake-init - Template for reliable, cross-platform C++ project setup using cmake.