ShaderSharp VS thebookofshaders

Compare ShaderSharp vs thebookofshaders and see what are their differences.

ShaderSharp

Write polymorphic GLSL shaders in C#. (by AshleighAdams)

thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders. (by patriciogonzalezvivo)
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ShaderSharp thebookofshaders
1 3
2 5,760
- -
3.2 3.7
over 3 years ago about 2 months ago
C# GLSL
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderSharp

Posts with mentions or reviews of ShaderSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-02.

thebookofshaders

Posts with mentions or reviews of thebookofshaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

What are some alternatives?

When comparing ShaderSharp and thebookofshaders you can also consider the following projects:

GLSL - VSIX Project that provides GLSL language integration.

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

1_16_shaders - MC vanilla fabulous shaders

dnSpy

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

SHADERed - Lightweight, cross-platform & full-featured shader IDE

ShaderMan - Convert ShaderToy to Unity HLSL/CG