ShaderGlass VS goverlay

Compare ShaderGlass vs goverlay and see what are their differences.

goverlay

DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game (by hiitiger)
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ShaderGlass goverlay
27 1
824 736
- -
6.6 6.6
9 months ago 3 months ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderGlass

Posts with mentions or reviews of ShaderGlass. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

goverlay

Posts with mentions or reviews of goverlay. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-02.

What are some alternatives?

When comparing ShaderGlass and goverlay you can also consider the following projects:

Magpie - An all-purpose window upscaler for Windows 10/11.

MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

REminiCRT - Flashback with CRT emulation shader

vkBasalt - a vulkan post processing layer for linux

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

libstrangle - Frame rate limiter for Linux/OpenGL

DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]

GOESP - Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.

ReplaySorcery - An open-source, instant-replay solution for Linux

common-shaders - Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.

libstrangle