Raylib
glide engine
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Raylib | glide engine | |
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3 | 1 | |
88 | 485 | |
- | - | |
0.0 | 2.4 | |
over 1 year ago | 10 months ago | |
C | Swift | |
MIT License | MIT License |
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Raylib
glide engine
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Does anyone use Sprite/Scene Kit?
Im working as iOS dev, and also wanted to create some games in my spare time, so I choose SpriteKit, its pretty good framework, you can easily make nice 2D games. If you want to create top down game I recommend to take a look for this https://github.com/mfessenden/SKTiled its very helpful when you want create your levels, much better than Xcode one, and also check this https://github.com/cocoatoucher/Glide its created mostly for platformers but you can use it also for top down RPG for example. If you have basic knowledge of swift you will create games very fast and easy, and you will only optimize it for iOS so it will be easier to handle errors etc.
What are some alternatives?
ImagineEngine - A project to create a blazingly fast Swift game engine that is a joy to use 🚀
The-Red-Sun-Sets-Over-the-Fields-of-Grain - An iOS game about guilt and farming. Voted "Best Subversion of Pop Culture"
rayjs - Javascript bindings for raylib in a single ~3mb executable
2048-swiftui - 2048 game using SwiftUI and Combine
GateEngine - Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
AssetImportKit - Swift framework for loading various 3d models in SceneKit
Godot - Godot Engine – Multi-platform 2D and 3D game engine
ShogibanKit - ShogibanKit is a framework (not yet) for implementing complex Japanese Chess (Shogii) in Swift. No UI, nor AI.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
SwiftFortuneWheel - The ultimate spinning wheel view that supports dynamic content and rich customization.
games - :video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
SKTiled - Swift framework for working with Tiled assets in SpriteKit