SDL2X11Emulation VS Pygame

Compare SDL2X11Emulation vs Pygame and see what are their differences.

SDL2X11Emulation

A library that implements the X11 Api with SDL. Designed to work with Tk. (by Abestanis)

Pygame

šŸšŸŽ® pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL. (by pygame)
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SDL2X11Emulation Pygame
1 148
14 7,055
- 1.3%
0.0 9.0
9 months ago about 20 hours ago
C C
MIT License LGPL
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SDL2X11Emulation

Posts with mentions or reviews of SDL2X11Emulation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-26.
  • Show HN: Xlibe: a serverless Xlib (X11) compatibility layer for Haiku
    3 projects | news.ycombinator.com | 26 Apr 2022
    They are. More than just the drawing routines, quite literally the entire thing directly invokes Be APIs. For instance XQueryPointer just calls directly into the Interface Kit to get the present mouse position, or XSetWMProperties directly modifies the Haiku-native window state, title, etc.

    However, that being said, if you wanted to do something similar or equivalent on some other platform, you could probably copy quite a lot of the structure, and then delete the actual implementation and replace it with your own. I restructured things a bunch in the early phases of working on this, and there's a lot of boilerplate code (e.g. macros.c, large parts of the event dispatcher) which you could reuse verbatim; though it's mixed in with the non-boilerplate code.

    There were some other projects I ran into that looked like they were more generic, e.g. https://github.com/Abestanis/SDL2X11Emulation (also check the forks of that -- though I'm one of them, I experimented with it a bit before starting on this thing; but it's very incomplete and SDL2 really isn't designed for this), but none anywhere near as advanced as this is now.

Pygame

Posts with mentions or reviews of Pygame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing SDL2X11Emulation and Pygame you can also consider the following projects:

xlibe - An Xlib compatibility layer implemented on top of the Haiku API, in order to run X11 applications on Haiku without an X server.

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

Phoenix - Peace of mind from prototype to production

PySDL2

Arcade - Easy to use Python library for creating 2D arcade games.

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

RenPy - The Ren'Py Visual Novel Engine

kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS

PyOpenGL - Repository for the PyOpenGL Project

PySimpleGUI - Python GUIs for Humans! PySimpleGUI is the top-rated Python application development environment. Launched in 2018 and actively developed, maintained, and supported in 2024. Transforms tkinter, Qt, WxPython, and Remi into a simple, intuitive, and fun experience for both hobbyists and expert users.

p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs ā€”

processing - Source code for the Processing Core and Development Environment (PDE)