SDL2X11Emulation Alternatives
Similar projects and alternatives to SDL2X11Emulation based on common topics and language
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xlibe
An Xlib compatibility layer implemented on top of the Haiku API, in order to run X11 applications on Haiku without an X server.
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InfluxDB
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Pygame
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
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SaaSHub
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SDL2X11Emulation reviews and mentions
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Show HN: Xlibe: a serverless Xlib (X11) compatibility layer for Haiku
They are. More than just the drawing routines, quite literally the entire thing directly invokes Be APIs. For instance XQueryPointer just calls directly into the Interface Kit to get the present mouse position, or XSetWMProperties directly modifies the Haiku-native window state, title, etc.
However, that being said, if you wanted to do something similar or equivalent on some other platform, you could probably copy quite a lot of the structure, and then delete the actual implementation and replace it with your own. I restructured things a bunch in the early phases of working on this, and there's a lot of boilerplate code (e.g. macros.c, large parts of the event dispatcher) which you could reuse verbatim; though it's mixed in with the non-boilerplate code.
There were some other projects I ran into that looked like they were more generic, e.g. https://github.com/Abestanis/SDL2X11Emulation (also check the forks of that -- though I'm one of them, I experimented with it a bit before starting on this thing; but it's very incomplete and SDL2 really isn't designed for this), but none anywhere near as advanced as this is now.
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Abestanis/SDL2X11Emulation is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of SDL2X11Emulation is C.
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