SDL.zig
dmd
SDL.zig | dmd | |
---|---|---|
6 | 146 | |
289 | 2,888 | |
- | 0.3% | |
6.8 | 9.9 | |
about 1 month ago | 6 days ago | |
C | D | |
MIT License | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SDL.zig
- SDL.zig: A shallow wrapper around SDL for Zig
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Zig for gamedev?
SDL Bindings: https://github.com/MasterQ32/SDL.zig
- Is there a way to build Zig libraries to be used by Zig instead of as C libraries?
- Cross-platform build with 3rd-party libraries?
- Convert between 2 opaque pointers?
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Resources on how to organize projects?
What you can do is stick to popular packages, e.g. these Zig bindings for SDL2 have decent instructions on how to install the system dependencies on popular OS's.
dmd
- D2 Playground
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DMD Compiler as a Library: A Call to Arms
Here's the pipeline spitting out the same error as on my macbook did.
https://github.com/dlang/dmd/actions/runs/8023469412/job/219...
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My favourite Git commit (2019)
Not completely on topic (if you read TFA) but my favorite Git commit is by compiler badass and HN frequenter, where he checks in an entire C compiler to the D language repo:
https://github.com/dlang/dmd/pull/12507
https://news.ycombinator.com/item?id=27102584
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The C Bounded Model Checker: Criminally Underused
A new generated code alone is 4000 lines long [1]. The actual code added is just 2000 lines, and some are used to pay debts, I mean, to make a proper code generator (which can be alternatively written in a simpler scripting langauge). In any case it is never comparable to the entier C parser proper.
[1] https://github.com/dlang/dmd/pull/15307/files#diff-3677bcc89...
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OpenD, a D language fork that is open to your contributions
D is completely opensource already (https://github.com/dlang/dmd). The "open" of OpenD is just ADR saying that OpenD will be more open to new language features than D has historically been.
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The OpenD Programming Language (fork of D)
The reference compiler, DMD, is open source: https://github.com/dlang/dmd
But they don't accept just any Pull Request or features the community submits, understandably. There's a process called DIP for language improvements: https://github.com/dlang/DIPs/blob/master/DIPs/README.md
However, by some accounts, it's really hard to get anything through.
Given D already has so many feature, I find that to be a good thing , to be honest, by not everyone agrees, of course.
- Odin Programming Language
- D Programming Language
What are some alternatives?
termux-sdl - termux sdl plugin
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
mach - zig game engine & graphics toolkit
ldc - The LLVM-based D Compiler.
zig-bgfx-sdl2 - Minimal zig project to get bgfx running with sdl2
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
zig-error-abi - Library that allows zig errors to be returned from external functions
dextool - Suite of C/C++ tooling built on LLVM/Clang
mecha - A parser combinator library for Zig
Odin - Odin Programming Language
zig-wayland - Zig wayland scanner and libwayland bindings
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.