RoguelikeRust
libtcod-vcpkg-template
RoguelikeRust | libtcod-vcpkg-template | |
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3 | 15 | |
0 | 17 | |
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0.0 | 4.6 | |
over 2 years ago | 5 months ago | |
Rust | C++ | |
- | The Unlicense |
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RoguelikeRust
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 8
Repo | Implementation Notes/Videos
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
Repo
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RoguelikeDev Does The Complete Roguelike Tutorial Starting June 29th 2021
Here is the start of my repo: https://github.com/rentheunclean/RoguelikeRust
libtcod-vcpkg-template
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Sharing Saturday #472
It doesn't teach on its own, but the libtcod-vcpkg-template can help with quickly setting up Vcpkg and libtcod in a cross-platform manner. Parts might need to be updated to work with C++20 or later. This template also creates Emscripten builds.
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Cannot get libtcod to compile properly using vcpkg on Fedora Linux
Hello all. I'm trying to get the libtcod example project to compile, but seem to be running into errors at every step. When I compile normally and run the binary, I get the error:
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C++ and libtcod; linker errors
I've just checked, and Visual Studio can build/run the libtcod template. So if you setup a CMakeLists.txt to use Vcpkg then your project should run even without VSCode's CMake Tools plugin.
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Sharing Saturday #422
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
I'm working in C++17 and doing the ancient C++ tutorial on RogueBasin. I'm starting from the libtcod C++ template and plan on using the latest libtcod features rather than the older ones taught by that tutorial. My new repository is here.
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C++ libraries for ascii graphics?
Libtcod's Vcpkg template could work for your conditions. The tools it uses are cross-platform, using VSCode as the IDE rather than Visual Studio, but running CMake manually should work also.
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Are there any actual full tutorials for installing libtcod with vcpkg and cmake?
I've made this template project, but I've since modified it so that I can use it to develop libtcod with, so right now it only uses Vcpkg to fetch the dependencies for libtcod and then builds libtcod from a submodule. This template is complete as-is and will compile and run if you follow the instructions.
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Sharing Saturday #409
I've updated the C++ template project to upload build artifacts (listed as automated-builds in any passing workflow.) It also automatically publishes builds as GitHub Releases when you push an annotated tag to the repository. I added one of the libtcod fonts too so that it's clear how to handle data assets in a project.
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Installing libtcod c++ on Linux/Ubuntu
The GitHub releases don't include a Linux binary, you'll have to compile it yourself. The easiest way is to use the template project which is cross-platform.
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Sharing Saturday #388
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
What are some alternatives?
indigo - An FP game engine for Scala.
dear-imgui-unity - Unity package for Dear ImGui
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
roguelike-online - Post Apocalyptic 2D Turn Based Roguelike Game. Online game.
2126-roguelikedev - 2021 Reddit r/roguelikedev summer tutorial series
RSRevived
roguelike-tutorial-2021 - Game made during the "RoguelikeDev Does The Complete Roguelike Tutorial 2021" event
tcod_tutorial_v2
gruid-rltuto - roguelike tutorial in Go using the framework gruid
glsp - The GameLisp scripting language