ReelSteady-Joiner
ReelSteady Joiner merge multiple GoPro separate video files into one without losing the gyro data (by rubegartor)
ccapture.js
A library to capture canvas-based animations at a fixed framerate (by spite)
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ReelSteady-Joiner | ccapture.js | |
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12 | 12 | |
85 | 3,473 | |
- | - | |
6.5 | 0.0 | |
about 1 month ago | over 1 year ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ReelSteady-Joiner
Posts with mentions or reviews of ReelSteady-Joiner.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-28.
- Real steady problem with cut clips
- Help with GoPro Max.
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What do you guys think of 360 videos?
If you have the max check this out- https://github.com/rubegartor/ReelSteady-Joiner
- Multi clip videos
- Chattering and stickers
- How to match the angle on 2 GoPro Max videos exactly?
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GoPro 11 - How to join split files while keeping metadata intact?
What's the best way to combine these files to a complete MP4 while keeping all the metadata intact? I did a bunch of google searches, but all the methods I found completely screw all the metadata / additional data streams in the file. I've tested "ReelSteady Joiner" (which just runs ffmpeg in the background), I've tested ffmpeg and udtacopy as suggested on the GoPro Labs page, I've tested various different ffmpeg versions and commands I found through Google.
- I was wondering what software works well for splicing the GoPro videos together?
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Why do I need more than 1 microSD card when I can just download all the footage to my phone and erase the SD card and reuse it?
The easiest fix is to get this program: https://github.com/rubegartor/ReelSteady-Joiner
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GoPro 10 Bones creates multiple cuts (clips) of a video in mid flight.
If you want to stitch these files together and retain gyro data for stabilization, download and use this tool. It will do all the work for you and output a single, big file.
ccapture.js
Posts with mentions or reviews of ccapture.js.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-25.
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Making YouTube video with React
I also tried to find a better recording method. Since I’m now using canvas, there are some solutions to recording that seemed quite elegant. For example, paper.js uses requestAnimationFrame to achieve its smooth animation. There are libraries like ccapture.js that hooks into the various methods like requestAnimationFrame and setInterval, allowing it to render each frame separately.
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how to save scene as image file in three.js?
I actually spent a fair bit of time on this and eventually got something to work. Someone named "spite" made a great library called CCapture for doing this, but it needs to be updated and repackaged for ES6. Right now it is painful to integrate into your project, but it could be super-easy. You can help to encourage someone to fix the issues here.
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Help! does anyone know how to export p5.js into WebM?
Check out CCapture.
- How to download/export animation ?
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How to create a video editor that works in your browser.
The image capture step uses ccapture to ensure that the playback frame is converted to an image. All frame images to webm video.
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qgis2threejs export to gif
ccapture.js basically let's you write out frames from a threejs camera, which you then stitch together with ffmpeg.
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rivers
I use ccapture, using the png option, which will spit out a tar with a png of each frame, and then I stitch them with ffmpeg.
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[p5.js] Flame.
This video is 1800 frames (30 FPS * 60s)... a browser trying to save 1800 individual frames would lock up and die. Ccapture.js hooks into the browser's rendering code and captures the frames as a 'blob' - a binary object that is often used for streaming video - and then wraps them up into one single download.
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[p5.js] Swirling the drain
p5.js runs the sketch, ccapture.js captures all of the frames (1800 in this video), and ffmpeg combines the frames into an MP4.
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[p5.js] Surfing the simplex.
I use ccapture.js, which captures the frames as a blob in real-time then exports it as a .tar file full of jpgs when the sketch is finished (with 'finished' defined as reaching 1800 frames, in this case). This is a lot better than having the browser try to save 1800 jpgs the usual way.
What are some alternatives?
When comparing ReelSteady-Joiner and ccapture.js you can also consider the following projects:
gyroflow - Video stabilization using gyroscope data
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
lossless-cut - The swiss army knife of lossless video/audio editing
webm-writer-js - JavaScript-based WebM video encoder for Google Chrome
vidSmooth - smooth out any video
react-native-view-shot - Snapshot a React Native view and save it to an image
spectrum-vue - Adobe Spectrum UI Components for Vue.
WebODM - User-friendly, commercial-grade software for processing aerial imagery. 🛩
piskel - A simple web-based tool for Spriting and Pixel art.
QMetaObject crate for Rust - Integrate Qml and Rust by building the QMetaObject at compile time.
next-img - A Next.js plugin for embedding optimized images.
ReelSteady-Joiner vs gyroflow
ccapture.js vs ffmpeg.wasm
ReelSteady-Joiner vs lossless-cut
ccapture.js vs webm-writer-js
ReelSteady-Joiner vs vidSmooth
ccapture.js vs react-native-view-shot
ReelSteady-Joiner vs ffmpeg.wasm
ccapture.js vs spectrum-vue
ReelSteady-Joiner vs WebODM
ccapture.js vs piskel
ReelSteady-Joiner vs QMetaObject crate for Rust
ccapture.js vs next-img