Raylib-CsLo
Phaser
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Raylib-CsLo | Phaser | |
---|---|---|
10 | 182 | |
107 | 35,792 | |
0.0% | - | |
0.0 | 9.6 | |
about 1 year ago | 4 months ago | |
C | JavaScript | |
Mozilla Public License 2.0 | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Raylib-CsLo
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Raylib C# wrapper, issues with collision detection
I wonder if it would be worth a try to use Raylib-CsLo. That would for sure confirm a binding issue.
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Learning by recreating the RDR2 Tool Wheel
Long time [Raylib_CsLo](https://github.com/NotNotTech/Raylib-CsLo) user, first time C user.
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Are people using Unity to make software?
I'm under the impression that Unity builds have a good deal of overhead. Plus, in many cases, something like raygui (C# bindings) will actually be quicker to develop with. Nothing wrong with Unity, though. The best tool is the one you know how to use, in my opinion.
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Any official C# wrapper?
I'm a big fan of Raylib-cslo.
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Engine in C++ as a DLL to be used in C# project
Regardless, the C# binding I'm using is Raylib-CsLo which autogenerates the binding around the original C library, at least as far as I understand it. Maybe you could reach out to the developer (via Discord/Github) and ask him how it's done.
- Ask HN: Who Wants to Collaborate?
- Finding Your Home in Game Graphics Programming
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Can You Teach C# as a First Language for Kids?
I wrote a C# binding for Raylib, which I am going to try building up into a kid-friendly framework: https://github.com/NotNotTech/Raylib-CsLo
- Raylib-CsLo: Prototype 2d/3d game ideas in C#
Phaser
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Simple React Game Tutorial
Just use an actual game framework https://phaser.io/
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Not only Unity...
Phaser (MIT/JS) https://github.com/photonstorm/phaser
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Thirteen Potions Build Log
I used the Phaser framework to build the game! I didn't pick it for any particular reason, I just saw that they were offering prizes at the end of the game jam so I thought it'd be a good choice. In hindsight, once again, I should have read the fine print and realized that Phaser is very large for this kind of game jam, but MOVING ON.
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Alternative Game Engines for Marooned Unity Developers
Phaser: I've actually used this engine before! It's pretty decent if you're just making small browser games and really easy to use. I taught a programming class to kids aged 10-15 and we used this for a couple of projects. They had no problem making some decent games with it. MIT Licensed and would definitely recommend giving it a go if you want to make something that has the same sort of style as older browser flash games we all used to play on Miniclip and other similar sites.
- FLaNK Stack Weekly 18 September 2023
- Phaser: A fast, fun and free open source HTML5 game framework
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Consider web technologies for game development
https://phaser.io/ is a great framework to get started with
- Bitty Engine: A tiny powerful game engine
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Building a Mobile Game with Phaser and Ionic Vue: Part One
I love playing video games, especially console and mobile games. I learned about Phaser (an open source framework for building games with JavaScript) last year and have wanted to try out game development using the skills I already have as a web developer.
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
kaboom.js - 💥 JavaScript game library
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
factor - Factor programming language
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
remake-framework - Remake framework used by the Remake CLI to generate new projects
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
poly - A Go package for engineering organisms.
three.js - JavaScript 3D Library.
vox - Vox language compiler. AOT / JIT / Linker. Zero dependencies
nextjs-boilerplate - A NextJS boilerplate with tailwindcss, eslint and prettier