Rasterific
gloss
Rasterific | gloss | |
---|---|---|
- | 5 | |
140 | 402 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | 6 months ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | MIT License |
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Rasterific
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Tracking mentions began in Dec 2020.
gloss
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About Gloss
That Picture type is what does all the heavy lifting. Have you read its Haddocks already? There's an example using play in gloss-examples if it helps you (it just renders the most recent event as text on the screen). When I was new to Haskell and gloss, I found "following the types" helped. There's only a limited amount of things you can do with Picture, and those limitations can help guide you.
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Are there more elegant languages for generative art and creative coding?
Haskell is the purest of the pure, and a fun language. Never done graphics with it but I see Gloss looks decent - https://github.com/benl23x5/gloss.
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Can't install WxHaskell on Windows
If you just want to draw stuff on a window, then have a look at gloss (a very simple yet useful interface to OpenGL) and sdl2 (which gives bindings to the SDL library).
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Using gloss on Windows
This question is in the gloss FAQ:
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Best beginner-friendly 2D library
Ideally, I'd like something like gloss in Haskell.
What are some alternatives?
brick - A declarative Unix terminal UI library written in Haskell
OpenGL - Haskell bindings to OpenGL
nehe-tuts - OpenGL NeHe tutorials converted to Haskell
nanovg - NanoVG Haskell bindings
d3js - Haskell to D3.js binding by deep EDSL approach.
GLUT - Haskell bindings to GLUT
reanimate - Haskell library for building declarative animations based on SVG graphics
plot-light - A lightweight plotting library, exporting to SVG
pcf-font - PCF font parsing and rendering library.
Gleam - Gleam is a graphics library written in Haskell that uses the web-browser as a display. Gleam is inspired by Gloss and uses Threepenny-gui as its back-end.
Chart - A 2D charting library for haskell