gloss VS Chart

Compare gloss vs Chart and see what are their differences.

gloss

Painless 2D vector graphics, animations and simulations. (by benl23x5)

Chart

A 2D charting library for haskell (by timbod7)
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gloss Chart
5 2
388 423
- -
0.0 6.4
about 1 year ago 5 months ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gloss

Posts with mentions or reviews of gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-18.

Chart

Posts with mentions or reviews of Chart. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-05.
  • [Newcomer] Status of AI, graphics programming and performance in Haskell?
    6 projects | /r/haskell | 5 Nov 2021
    Hi u/Target_Organic, I wich you a warm welcome! Haskell is often very satisfying to work with, it has a sense of beauty in it. Regarding your questions: 1. I never had big problems about performance. However, I personally place more emphasis about correctness, simplicity and readability of my programs. Performance tuning comes after. 2. For graphic libraries, I know diagrams, Reanimate and Haskell-chart. Since you seems interested by mathematical approach to graphics, I think you will find happiness there. 3. I'm not sure about the AI field. Other, more practical languages such as Python seems to have taken the lead. What is sure for me, that Machine Learning/NN would be nicely describe in Haskell with solid foundations.

What are some alternatives?

When comparing gloss and Chart you can also consider the following projects:

OpenGL - Haskell bindings to OpenGL

nanovg - NanoVG Haskell bindings

GLUT - Haskell bindings to GLUT

brick - A declarative Unix terminal UI library written in Haskell

Rasterific - A drawing engine in Haskell

pcf-font - PCF font parsing and rendering library.

rhythm-game-tutorial - Create a rhythm game with Haskell!

blank-canvas - A Haskell API into HTML5 Canvas

gloss-accelerate - Extras to interface Gloss and Accelerate

GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library

gloss-juicy - /!\ This is the old repository /!\ New maintainer: https://github.com/hpacheco/gloss-juicy

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.