RIIR
femtovg
RIIR | femtovg | |
---|---|---|
17 | 32 | |
614 | 748 | |
- | 0.9% | |
3.5 | 7.8 | |
8 months ago | 20 days ago | |
Rust | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RIIR
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First Rust Code Shows Up in the Windows 11 Kernel
It was, imo, inflated by the comments pointing to the RiiR sentiments, not the comments to that effect itself. Even repositories 'collecting' such instances (e.g. https://github.com/ansuz/RIIR) are largely not collections of making anyone to change their own software but just projects that happen to be written in Rust. (these out-of-scope issues are not being tagged appropriately). Overhyped controversy by all sides.
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Stroustrup: “C++ is bigger than ever”
Dunno what news you have missed but there's entire internet brigades dedicated sorely to spam projects with "rewrite it in rust". There's even a repo documenting this.
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Fish (shell) porting to Rust from C++
The OP post in the link references https://transitiontech.ca/random/RIIR (Rewrite it in Rust) as a meme.
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Ruff: A new, fast and correct Python checker/linter
Yes, one can hope, but I wouldn't bet on it and I wouldn't suggest to RIIR. I don't want to be that person that pops up uncalled for and asks to Rewrite It In Rust. One might think "Oh it is just one additional issue to the ~2.2k already opened mypy issues" if they have at all realized that there are that many open issues.
- NVIDIA Security Team: "What if we just stopped using C?" (This is not about Rust)
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Linus Torvalds: Rust will go into Linux 6.1
It's died down a bit now, but there is/was a non-trivial amount of stupidity from Rust advocates whenever someone ran into a memory problem with C/C++ to "re-write it in rust" or to just rewrite things in general. (IE https://transitiontech.ca/random/RIIR)
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Τι γλώσσες ξέρετε; Πως τις μάθατε;
Or even better, RIIR the Windows kernel!
- Rust is blazingly fast and memory-efficient: with no runtime or garbage collector, it can power performance-critical services, run on embedded devices, and easily integrate with other languages. Rust’s rich type system and ownership model guarantee memory-safety and thread-safety — enabling you to e
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Would a rust rewrite solve the security issues of x.org?
What is it with people asking for rust rewrites of Xorg this week? https://github.com/ansuz/RIIR/issues/83
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I’m waiting.
The second language is Rust, and I went with that partly because rewriting C in Rust is a meme in itself, and in part because it was much easier to think of how to nicely fix that bug in Rust than it was in C (just add a = to the range to be end-inclusive).
femtovg
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Recommended UI framework to draw many 2D lines?
Femtovg (https://github.com/femtovg/femtovg) which uses OpenGL to render
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tinydraw 0.1.1
Congrats! I don't want to diminish the accomplishment, but have you seen femtovg? It seems like it's probably well-aligned with your needs.
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Bevy vector graphics library?
I'm currently using femtovg for vector graphics in my games, and I would like to get into bevy by porting one of my game prototypes using it to bevy.
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Decision paralysis: ggez or macroquad
I use femtovg It's a simple vector graphics engine having all the important features you probably want from a 2D rendering engine: simple shapes, images, text
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femtovg VS lyon - a user suggested alternative
2 projects | 21 May 2022
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Keeping POWER relevant in the open source world
https://github.com/femtovg/femtovg/pull/5
Before Power10 was done, IBM actually asked us Raptor users about proposals for useful machine code instructions to add to it. I replied that I’d like to have hardware UTF-8 de-/encoding but they wanted a more detailed proposal and I never got around to write it. I’m not even sure that this would be worthwhile, but I see UTF-8 de-/encoding everywhere in the code I write and would like it to approach memory read/write speeds.
I was very disappointed to learn that they had gone more proprietary with Power10 so I would not have been able to use those instructions anyway. What a pity!
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How to use a Rust WebAssembly module in Svelte with Web Workers
In my actual code, I'm using a library called femtovg that is a Rust port of a C library for 2D rendering. But In the blog post I kept the example simple to keep it relevant for people who might want to use Web Workers + WASM for other things; didn't want to get hung up on femtovg for someone who had never heard of it. As you say, if you all you need to do is basic 2D manipulations of a canvas that are supported by the native API, then you likely don't need WASM.
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Iced: A cross-platform GUI library for Rust, inspired by Elm
You guys should also check out the femtovg project, a 2D rendering API that sixty fps relies on.
https://github.com/femtovg/femtovg
It's a decent starting point for trying to build your own toolkit.
I have recently added a wgpu backend but for now it lives in my fork https://github.com/adamnemecek/femtovg
run the demo with `cargo run --example wgpu_demo --release`.
Also join the femtovg discord https://discord.gg/V69VdVu
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Any recommended resources for beginning graphics with Rust
I'm involved with the femtovg project. We are definitely looking for contributors. Join the discord channel.
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Good GUI toolkit/library recommendations needed
It's not a GUI framework but I'm involved with this project called femtovg, it's a Rust nanovg port. I've recently added a wgpu backend. Run the demo with cargo run --example wgpu_demo --release. Some people have been using it for their own UIs, e.g. tuix. I think that you should consider rolling your own GUI toolkit, it's not that bad and you'll appreciate the control.
What are some alternatives?
rust-learning - A bunch of links to blog posts, articles, videos, etc for learning Rust
glium - Safe OpenGL wrapper for the Rust language.
ziglyph - Unicode text processing for the Zig programming language.
Typesense - Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences
arocc - A C compiler written in Zig.
gdnative - Rust bindings for Godot 3
wtfiles - Files that make you go WTF!
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language
NanoGUI - Minimalistic GUI library for OpenGL
cc-rs - Rust library for build scripts to compile C/C++ code into a Rust library
nuklear - A single-header ANSI C immediate mode cross-platform GUI library