REDRIVER2
openage
REDRIVER2 | openage | |
---|---|---|
18 | 56 | |
1,015 | 12,400 | |
1.3% | 0.4% | |
0.0 | 9.6 | |
14 days ago | 2 days ago | |
C | Python | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
REDRIVER2
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Please include ReDriver2! A recompilation of PS1's Driver 2. I finished it a few days ago and has a good set of advantages over emulating. There's a mini guide in an old post in this sub but I wanted to make a more datailed guide
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Soul Reaver HD Remaster - Story Trailer (Fan made Mod Available Now)
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I want to play retro games on my PC and avoid using emulators while not owning a single console. I'll clarify what I mean.
Driver 2, which is a PSX exclusive, was disassembled and rewritten so that it runs natively on Windows. Link: https://github.com/OpenDriver2/REDRIVER2
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Driver 2 physics
https://github.com/OpenDriver2/REDRIVER2/wiki/Installation-instructions (proof of your stupidness and laziness)
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[Driver 2] The cops in Survival Mode are absolute maniacs
Heres a link to the projects Github page: https://github.com/OpenDriver2/REDRIVER2
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Open source re-implementation projects and game clones.
Redriver2 - Driver 2
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RE:DRIVER 2 analog doesn't work? no 60 fps?
+ Analog stick should work, as well as remapping: https://github.com/OpenDriver2/REDRIVER2/wiki/Controls Try "Moving the left stick DOWN and pressing SELECT+START enables ANALOG mode
- Do emulators work by translating assembly to host machine assembly, or by simulating hardware?
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Complete Decompilation Projects with buildable PC Ports?
Driver 2 has been reverse engineered and is playable: https://github.com/OpenDriver2/REDRIVER2
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
ret-sync - ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra/Binary Ninja disassemblers.
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
OpenGothic - Reimplementation of Gothic 2 Notr
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
sysrsync - Simple and safe system's rsync wrapper for Python
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
TR2Main - Tomb Raider II Injector Dynamic Library
faiss-server - faiss serving :)
OpenSAGE - OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.