RBDOOM-3-BFG
Sonic CD Decomp Android
RBDOOM-3-BFG | Sonic CD Decomp Android | |
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15 | 23 | |
1,364 | 565 | |
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9.2 | 7.7 | |
3 days ago | 21 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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RBDOOM-3-BFG
- 1+ Years of Unemployment Lately, What To Do Next?
- DX12/Vulkan Doom 3 port with Blender maps
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
RBDoom3bfg, same thing, but for the BFG edition.
- C++: idtech 4.5 math library
- RBDOOM3-BFG 1.5.0 released: replaces OpenGL with DX12 and Vulkan using NVRHI API
- Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
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id Software consolidates its Steam listings. "We’re rounding up id games on Steam for an improved shopping experience."
On the other hand BFG edition supports 120Hz rendering and has some great gamepad support. However the "shoulder lamp" and some tweaked brighter lighting destroys the game's atmosphere IMO while some textures and lights appear worse. I'd still recommend it if you liked the original game, but perhaps also play it with RBDoomBFG and its GI datapak - it introduced PBR shaders and changes the lighting considerably, but the game wasn't designed for that so i'd recommend it only for a second playthrough (you can disable most of the effects but even then it still looks off). The official BFG edition is closer to the original Doom 3 but still has its own issues so unless you want 120Hz rendering and/or gamepad support, i'd still recommend the original (with Dhewm3). Also note that the original BFG edition doesn't allow you to skip cutscenes which is annoying for a second playthrough.
BFG has better out of the box support, but both versions are open source and as such the community has made source ports for both of them to the point they are essentially equivalent and you only pick the one with the features you want the most, last time I played was using BFG because RBDOOM3 added support for PBR so the game isn't so absurdly dark but your mileage may vary and may prefer dhewm3's more faithful experience using the original release
- Id Tech 4 being ported to Nvidia's NVRHI
- Doom 3: BFG Edition lutris installers have very old RBDOOM-3-BFG version
Sonic CD Decomp Android
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Sonic CD (2011) Decompilation: https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation
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Yes, you can have good games on your mobile - and there is some lists
Sonic 1 & 2: Here Sonic CD: Here
- Porting Sonic 1 & Sonic 2 (2013)
- Sonic Origins Plus – Announce Trailer
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Is origins worth getting? Everyone I’ve asked says it’s jank with missing music and bugs, but I want it since it seems like the best way to play the classics.
Definitely not the best way to play the classics. [https://gamebanana.com/tuts/13703](Sonic 1, 2) and CD mobile ports (links to how to play them on PC) are the best way to play, then Angel Island Revisited for 3.
- Is there a way I can play Sonic CD 2011 on PC without buying Sonic Origins/Steam codes on 3rd party sites?
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Any fixes towards this error? Was trying to run the Sonic CD 2011 decompilation. After figuring out how to run 1/2, I figured it'd be the same for CD.
I compiled the code for you. It's straight from https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation and https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation. You can download it here. These directly replace the .exe files you've been using up until now.
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Anyone know how to get CD on PC?
Use the mobile RSDK file with the decompilation (although you won't have FMVs)
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since sega delisted the genesis games, is there any way to play the Christian whitehead version of sonic cd?
You can still get the mobile version, IIRC, and you can use the mobile Data.rsdk file to play the decompilation.
- What's the best way to play sonic cd?
What are some alternatives?
DOOM-3-BFG - Doom 3 BFG Edition
Sonic-1-2-2013-Decompilation - A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
dhewm3 - dhewm 3 main repository
packages - Package build scripts and support for luxtorpeda client
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
devilution - Diablo devolved - magic behind the 1996 computer game
actions-per-minute-tracker - An Actions-Per-Minute Tracker (APM) to provide insights into your APM while you play
OpenXcom - Open-source clone of the original X-Com 👽
DarkRadiant - DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
DOOM-3-BFG-VR - Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
Sonic-CD-11-Decompilation - A port of the Sonic CD 2011 decompilation to the 3DS.