RBDOOM-3-BFG
OpenDUNE
RBDOOM-3-BFG | OpenDUNE | |
---|---|---|
15 | 11 | |
1,364 | 1,571 | |
- | 0.8% | |
9.2 | 5.9 | |
3 days ago | about 1 month ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RBDOOM-3-BFG
- 1+ Years of Unemployment Lately, What To Do Next?
- DX12/Vulkan Doom 3 port with Blender maps
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
RBDoom3bfg, same thing, but for the BFG edition.
- C++: idtech 4.5 math library
- RBDOOM3-BFG 1.5.0 released: replaces OpenGL with DX12 and Vulkan using NVRHI API
- Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
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id Software consolidates its Steam listings. "We’re rounding up id games on Steam for an improved shopping experience."
On the other hand BFG edition supports 120Hz rendering and has some great gamepad support. However the "shoulder lamp" and some tweaked brighter lighting destroys the game's atmosphere IMO while some textures and lights appear worse. I'd still recommend it if you liked the original game, but perhaps also play it with RBDoomBFG and its GI datapak - it introduced PBR shaders and changes the lighting considerably, but the game wasn't designed for that so i'd recommend it only for a second playthrough (you can disable most of the effects but even then it still looks off). The official BFG edition is closer to the original Doom 3 but still has its own issues so unless you want 120Hz rendering and/or gamepad support, i'd still recommend the original (with Dhewm3). Also note that the original BFG edition doesn't allow you to skip cutscenes which is annoying for a second playthrough.
BFG has better out of the box support, but both versions are open source and as such the community has made source ports for both of them to the point they are essentially equivalent and you only pick the one with the features you want the most, last time I played was using BFG because RBDOOM3 added support for PBR so the game isn't so absurdly dark but your mileage may vary and may prefer dhewm3's more faithful experience using the original release
- Id Tech 4 being ported to Nvidia's NVRHI
- Doom 3: BFG Edition lutris installers have very old RBDOOM-3-BFG version
OpenDUNE
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The Making of Dune II
While this is down, check out https://github.com/OpenDUNE/OpenDUNE which is (I think) and early example of a complete decompilation / recreation.
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Dune 2: https://github.com/OpenDUNE/OpenDUNE
- The Making of Dune II: The birth of the real-time strategy game
- Dune: Spice Wars is out in Early Access, works on Linux and Steam Deck
- Dune: Spice Wars - Announcement Trailer
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[PC-RTS] EMPEROR: Battle for Dune - Complete download/installation guide for modern systems
Try OpenDune first: https://github.com/OpenDUNE/OpenDUNE it is free but needs Dune 2 data files.
- OpenDUNE a free and open source rewrite of DUNE 2 for several systems
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Open source re-implementation projects and game clones.
OpenDune - Dune II
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do you remember 'dune 2000'?
https://github.com/OpenDUNE/OpenDUNE or http://dunelegacy.sourceforge.net/website/ or http://dunedynasty.sourceforge.net/
- DUNE Will be "One of the Most Beautiful Films That People Have Ever Seen," Says Dave Bautista - “I think that people who are just diehard fans of Dune, of the novels, they’re going to be blown away.”
What are some alternatives?
DOOM-3-BFG - Doom 3 BFG Edition
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
dhewm3 - dhewm 3 main repository
dxx-rebirth - Descent-Rebirth and Descent II-Rebirth
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
vkQuake - Vulkan Quake port based on QuakeSpasm
actions-per-minute-tracker - An Actions-Per-Minute Tracker (APM) to provide insights into your APM while you play
dune2themaker4j - Dune 2 The Maker - Java version
DarkRadiant - DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
DOOM-3-BFG-VR - Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
SanAndreasUnity - Open source reimplementation of GTA San Andreas game engine in Unity