ProceduralToolkit
Parameterize.Net
ProceduralToolkit | Parameterize.Net | |
---|---|---|
2 | 2 | |
2,429 | 26 | |
0.0% | - | |
0.0 | 0.0 | |
over 1 year ago | almost 2 years ago | |
C# | C# | |
MIT License | MIT License |
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ProceduralToolkit
- I added water (shader and physics) to my racing game with a track editor!
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Quick question about procedural generation.
https://github.com/Syomus/ProceduralToolkit <- not nearly everything you need, but there's some good stuff in there
Parameterize.Net
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C# Library capable of creating very complex structures from float arrays. Say goodbye to randomization code.
Github: https://github.com/PasoUnleashed/Parameterize.Net
- C# Library capable of creating very complex structures from randomized float arrays. Say goodbye to randomization code.
What are some alternatives?
fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Edgar-Unity - Unity Procedural Level Generator
RoadArchitect - Road Architect for Unity
WaveFunctionCollapse - Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
Parametrize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array. [Moved to: https://github.com/PasoUnleashed/Parameterize.Net]
SplineMesh - A Unity plugin to create curved content in real-time with bézier curves
hego - Metaheuristics / Blackbox Optimization Algorithms for Go: Simulated Annealing, Genetic Algorithm, Ant Colony Optimization, Tabu Search, Particle Swarm Optimization ...
UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
zoofs - zoofs is a python library for performing feature selection using a variety of nature-inspired wrapper algorithms. The algorithms range from swarm-intelligence to physics-based to Evolutionary. It's easy to use , flexible and powerful tool to reduce your feature size.
BGCurve - Bezier spline editor for Unity game engine
Sceelix - A procedural generation software for automating 2D/3D content creation.