Principia
blender
Principia | blender | |
---|---|---|
38 | 37 | |
732 | 11,589 | |
1.4% | 2.8% | |
9.9 | 10.0 | |
about 17 hours ago | about 8 hours ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Principia
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A rudimentary simulation of the three-body problem
Principia is extremely impressive, they document all their math here: https://github.com/mockingbirdnest/Principia/tree/master/doc...
One interesting detail is that the source code makes extensive use of non-ASCII identifiers, for mathematical symbols and for the names of mathematicians. One of the two primary contributors is also an active contributor to Unicode
- Mods to add after RP-1 express install?
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Communication coming out today
KSP2 is still patched conics. Also here's a free n-body mod made by modders, https://github.com/mockingbirdnest/Principia
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One week before the release of Kerbal Space Program 2, some kerbonauts are beginning to have doubts
Principia - đť‘›-Body and Extended Body Gravitation for Kerbal Space Program
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Eli5, Why are planets orbits elliptical and not circular?
But one should just be aware that KSP simplifies by only tracking the strongest source of gravity. This turns all orbits into actual ellipses. But there is a mod called Principia that replaces it with the proper thing, thus allowing for very chaotic (but cool) flight paths using less thrust.
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Is there a mod in KSP that replaces the Maneuver node tool and makes you do real orbital mechanics?
Principia has n-body
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Just a friendly PSA that kerbal space program is free on the epic game store this week. Build rockets and figure out how to get to space!
Install Principia and Real Solar System, then try again :P
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Solar system simulation Newtonian gravitation
Theres a mod that changes that to N-body simulation, it's called Principia
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How do I install principia
I'd suggest looking at their readme: https://github.com/mockingbirdnest/Principia
- Will we be able to utilize Lagrange points in KSP2?
blender
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I fully support this.
Please try looking through some large open source projects and contributing major contributions by familiarizing yourself with the code base, learning multiple programming languages, and not having major bugs in your code. I'd imagine you wouldn't want to do this.
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I built an open source website that allows you to upload a custom knowledge base and ask ChatGPT questions about your specific files. So far, I have tried it with long books, old letters, and random academic PDFs, and ChatGPT answers any questions about the custom knowledgebase you provide.
Here is a weblink: https://github.com/blender/blender
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Exporting blender material to ue4
This for example is the complete source for blenders procedural noise functions: https://github.com/blender/blender/blob/main/source/blender/blenlib/intern/noise.cc
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Renders don't include texture
Maybe you're only using object lights. To make it look like Material Preview, you'd want to use an environment texture [instead]. If you don't want to have to find them in the blender folders, here are the ones listed in Material Preview, forest.exr being the default
- Is it possible to render with the viewport hdr that blender has already built in?
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How can I better recreate the lighting in the material preview? (+more)
forest.exr https://github.com/blender/blender/tree/master/release/datafiles/studiolights/world
- Perché gli script python invecchiano così male?
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Top 10 bugs found in C++ projects in 2022
Everything was good. And then a developer decided to abandon the custom CLAMP macro and use the standard std::clamp function. And the commit that supposed to make the code better looked like this:
- Any open source projects written in C++ that are suitable for beginners?
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If you're worried about downloading the right version of Blender so you don't grab a fake version I recommend getting it from Steam
Or simply git clone official public mirror and build it yourself.
What are some alternatives?
Kerbalism - Hundreds of Kerbals were killed in the making of this mod.
Open3D - Open3D: A Modern Library for 3D Data Processing
AA2Unlimited - Modding framework for Artificial Academy 2
Natron - Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.
Godot-Cel-Shader - A Cel Shader for the Godot Engine
CKAN-meta - Metadata files for the CKAN for KSP
pymadcad - Simple yet powerful CAD (Computer Aided Design) library, written with Python.
OfCourseIStillLoveYou - Watch all your Hullcam cameras at the same time from everywhere!
fd - A simple, fast and user-friendly alternative to 'find'
Modular-Launch-Pads
OpenFBX - Lightweight open source FBX importer