Blender Alternatives

Similar projects and alternatives to blender based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better blender alternative or higher similarity.

Suggest an alternative to blender

Reviews and mentions

Posts with mentions or reviews of blender. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-11.
  • How to contact blender developers? | 2021-09-03
    You could try here:
  • crossposting here since some of you fine peeps might know | 2021-04-28
    perhaps instead of return {'FINISHED'} it should be something different to trigger a modal operator mode, or perhaps this is best implemented as a macro. in the source code of Blender, it looks like move_duplicate is implemented as a macro that chains the duplicate and translate operators.
  • Blender Shader to Godot | 2021-02-11
    Blender Shaders are written in common GLSL (not sure about version number). Shader code for almost all Blender-nodes can be found here. You cat try to port some of those shaders to Godot using this guide. I have successfully tried porting the shader. But sadly not all nodes can be ported right now.
  • How to correct handle trasformation of mesh faces/edges with common vertecis?
    You right, when I read Blender source I found where this constraing apply. They realy do this in anouther way, with face example blender scale from "degenerated" face will not scale lineary but in my solution it will, that what get me feel "wrong". What I cant understand from Blender codebase is how it's fill their transform structure, I meen this TransDataConteiner, TransData and TransDataExtension It's theirs initiation order and this their brief description. As you can see it store axis and many other stuff for every "transform unit". Part that before create TransData and after (storing back) don't clear to me. But anyway it's not may main question just maybe someone do work on this and can explain this to me. Now you can probably understand why I things I do this in some sense "wrong" way.


Basic blender repo stats
6 days ago

blender/blender is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

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