Pixelorama
godot-lod
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Pixelorama | godot-lod | |
---|---|---|
70 | 5 | |
6,086 | 222 | |
3.6% | 1.8% | |
9.7 | 0.0 | |
5 days ago | about 2 years ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pixelorama
- Godot Game Engine
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
- Godot 4.1 Is Released
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Godot or GameMaker studio 2
Take a look on Pixelorama https://github.com/Orama-Interactive/Pixelorama
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Godot for Rich Client Applications?
Pixelorama
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How well suited is Godot to pixel manipulation?
Someone made an image editor in Godot. Maybe try it out to see how well it works https://github.com/Orama-Interactive/Pixelorama
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that).
- Make transition from WebGL to Flutter
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When you use Godot to make an app instead of a game
Pixelorama https://orama-interactive.itch.io/pixelorama
godot-lod
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How to setup Omnilights for better performance?
In Godot 3.x, godot-lod allows you to turn off distant lights and their shadows. In Godot 4.0.alpha, there's a built-in distance fade system available in OmniLight3D and SpotLight3D, which allows you to do the same thing.
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Lighting/shadow artifacts
Godot 3.x only supports 32 OmniLights + 32 SpotLights per mesh resource by default, so you'll want to use a LOD system to hide distant lights.
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Does Godot 3.4 have LOD
There's a LOD add-on you can use in Godot 3.x: https://github.com/godot-extended-libraries/godot-lod
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I made an auto batching script that reduced the draw call count of this scene from 40K to just 400! Now I can finally resume work till the next challenge (҂◡_◡) ᕤ
simulate "LODs" for high poly objects (GDScript is slow so don't have more than 100 active objects with LODs, or 100 groups) this plugin can be used https://github.com/godot-extended-libraries/godot-lod
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Help ! Godot is running really slow on windows
Check your profiler to find the culprit. Online search for "Godot 3D optimization", you'll find documentation help and plugins like this LOD plugin and many other useful Tips
What are some alternatives?
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
ZoneLoadingSystem - Dynamic zone loading system for Godot
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
lodtree - A simple rust library to help create octrees and quadtrees for chunked level of detail
godot-chunked-voronoi-generator - A small project to create chunk based voronoi generation
Planet-Generator - A procedural planet generator addon for Godot with terrain LOD.
godot-steam-api - Godot Steam integration using GDNative.
box2d-lite-gdscript - Box2D Lite C++ physics engine ported to pure GDScript
Godot-3-2D-Destructible-Objects - A script that takes a sprite, divides it into blocks and makes them explode 💥!
godot-antialiased-line2d - Fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)
Godot-Tween-Interactive-Cheat-Sheet - Interactive cheat sheet for Godot's Tween node easing and transition types
godot-reflection - Port of Tesseract's Reflection map to Godot 4.0