godot-lod
godot-antialiased-line2d
godot-lod | godot-antialiased-line2d | |
---|---|---|
5 | 3 | |
222 | 112 | |
0.0% | 0.9% | |
0.0 | 0.0 | |
about 2 years ago | 9 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-lod
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How to setup Omnilights for better performance?
In Godot 3.x, godot-lod allows you to turn off distant lights and their shadows. In Godot 4.0.alpha, there's a built-in distance fade system available in OmniLight3D and SpotLight3D, which allows you to do the same thing.
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Lighting/shadow artifacts
Godot 3.x only supports 32 OmniLights + 32 SpotLights per mesh resource by default, so you'll want to use a LOD system to hide distant lights.
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Does Godot 3.4 have LOD
There's a LOD add-on you can use in Godot 3.x: https://github.com/godot-extended-libraries/godot-lod
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I made an auto batching script that reduced the draw call count of this scene from 40K to just 400! Now I can finally resume work till the next challenge (҂◡_◡) ᕤ
simulate "LODs" for high poly objects (GDScript is slow so don't have more than 100 active objects with LODs, or 100 groups) this plugin can be used https://github.com/godot-extended-libraries/godot-lod
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Help ! Godot is running really slow on windows
Check your profiler to find the culprit. Online search for "Godot 3D optimization", you'll find documentation help and plugins like this LOD plugin and many other useful Tips
godot-antialiased-line2d
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How do you smooth aliasing on drawn shapes (not a sprite)? This is with 16x MSAA. Godot 3.5.1.
You can use this add-on to draw antialiased lines/polygons in 3.x without platform restrictions, and with working HDR: https://github.com/godot-extended-libraries/godot-antialiased-line2d
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Lorien Infinitite-Canvas drawing app update: Super sharp antialiasing, SVG exporter, Supereraser, UI scaling for high-dpi monitors and a circle/ellipse tool: github.com/mbrlabs/Lorien
Super sharp antialiasing based on https://github.com/godot-extended-libraries/godot-antialiased-line2d
- AntialiasedLine2D: An add-on for better 2D line antialiasing in Godot (GLES3 and GLES2, any platform)
What are some alternatives?
ZoneLoadingSystem - Dynamic zone loading system for Godot
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)
lodtree - A simple rust library to help create octrees and quadtrees for chunked level of detail
godot-reflection - Port of Tesseract's Reflection map to Godot 4.0
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Planet-Generator - A procedural planet generator addon for Godot with terrain LOD.
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
box2d-lite-gdscript - Box2D Lite C++ physics engine ported to pure GDScript
godot-lportal - Portal rendering / culling module for Godot
MeshBatcher - A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.