Pixel-Art-Upscaling
dotobj
Pixel-Art-Upscaling | dotobj | |
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4 | 1 | |
23 | 40 | |
- | - | |
0.0 | 4.5 | |
over 2 years ago | 3 months ago | |
Game Maker Language | Game Maker Language | |
- | MIT License |
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Pixel-Art-Upscaling
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Pixel art on Steam Deck not scaling correctly (a bit updated)
I have a slight update for the last post I did for Steam Deck Scaling. PowerPlaidPlays so graciously provided me this link https://github.com/JujuAdams/Pixel-Art-Upscaling to a shader that fixes the issue I was having with the Steam Deck not scaling my pixel art correctly (My game: 480x270, Steam Deck: 1280x800). When using this shader, and setting the obj as Persistent, it scales perfectly. But, my GUI layer is being affected by it when in fullscreen. Any thoughts on how to fix this? Thanks for all the help!
- Scaling for Steam Deck (different displays in general)
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Pixel art shader: from Shadertoy to GMS
Instead, use this: https://github.com/JujuAdams/Pixel-Art-Upscaling
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Meifumado (action RPG being made with GMS2) is live on Kickstarter.
Pixel art upscaling has multiple solutions with varying degrees of complexity, but here's one that I found to be relatively pleasing: https://github.com/JujuAdams/Pixel-Art-Upscaling
dotobj
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Advanced 3D Lighting System in GameMaker
Well, that's the funny part. I still haven't figured that out. Otherwise, I'd be making stuff like Gaming Engineer. Thankfully I don't have to create all the assets myself. Polyhaven has top-quality 3D models and textures for free! And if you don't want to write a model importer yourself, Juju has a great tool.
What are some alternatives?
Clean-Shapes - Antialiased primitives library for GameMaker Studio 2023.1
BBMOD - The most powerful 3D rendering solution for GameMaker
Lighting-System-2D - 2D lighting system for GameMaker Studio
InputCandy - Awesome gamepad support for GameMaker Studio 2 games.
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
Coroutines - Coroutines for GameMaker Studio 2.3.6+
Snitch - Logging and crash handling system for GameMaker
crispy - Unit testing framework built in GML for GameMaker LTS 2022+
BIG - BIG integer library for GameMaker 2022 LTS
SNAP - Data format converters for GameMaker LTS 2022