OrigamiSimulator
abstreet
OrigamiSimulator | abstreet | |
---|---|---|
15 | 56 | |
1,057 | 7,316 | |
- | 0.5% | |
3.2 | 8.9 | |
10 months ago | 5 days ago | |
JavaScript | Rust | |
MIT License | Apache License 2.0 |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OrigamiSimulator
- Origami Simulator
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integration with origami simulator
htis it possible to export/integrate pepakura models to origami simulator(https://origamisimulator.org/)?
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somebody know how create archives .dxf in autocad for FreeFormOrigami?
It's better to use more modern tools. I personally use this Origami Simulator from the MIT. You just need to draw your design in Illustrator or any vector software, export it as svg, and upload it to the simulator. It has lots of control and even strain visualisation.
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Unfolder for Mac – a 3D modelcreating papercraft
It's kludgy, but you can approximate this with Fusion360's sheet metal tools. If your flat-pack is well structured, you can just throw it at Origami Simulator and export an OBJ or STL: https://origamisimulator.org/
Unsurprisingly, Amanda Ghassei is behind both Fantastic Fold and Origami Simulator: https://amandaghassaei.com/
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La barra del bar. (28/01/23)
Encontré esto, no se si te servirá para algo https://origamisimulator.org
- A website for simulating ORIGAMI online without any Sign Up
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Origami game
I bet you will find https://origamisimulator.org/ very disappointing, but it is awfully useful for trying out new computationally designed patterns.
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Used to make these bags manually. Got Burnt out =) Now I’m trying to 3d print them!
You’re right, It's mostly about the material. There are several patterns that can do the trick. There has been a great website recently that catalogs all of them. With interactive demos too
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34 extremely good websites(to have fun) that most people probably don't know about - dancing robots you can fling, 180 websites in 180 days, hot or not for generative art, draw auroras
https://origamisimulator.org - origami simulator
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Paper Airplane Designs
It might be fun to implement these in something like this origami simulator: https://news.ycombinator.com/item?id=31281700 https://origamisimulator.org ; that seems to have a bit of trouble with order-of-operation steps, but I think would still be interesting.
abstreet
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Show HN: I built a transit travel time map
Super awesome! I like how you just color roads to show time. When you calculate polygons to try and cover the whole area in some 5-10 minute bucket, you can wind up with all sorts of odd holes far away from roads. Keep it simple.
https://github.com/a-b-street/abstreet/pull/1075
- A/B Street: Transportation planning and traffic simulation for friendlier cities
- A/B Street
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Egregoria is a city simulation with high granularity
A|B Street does some of that, but it is not a game: https://github.com/a-b-street/abstreet
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Not a Surprise: 101 Freeway Widening Shows Negative Results
You can build it out in a cool simulator and show it off.
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Bay Area drivers spend 97 hours a year in traffic. Why didn’t remote work end commute nightmares?
The tool you want exists, but you'll need to actually build the city in it. It's really an incredible program!
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Ask HN: Who is hiring? (December 2022)
Active Travel England | Software Developers and Data Engineer | Full or Part Time | https://www.gov.uk/government/organisations/active-travel-en...
Active Travel England will be developing tools to support evidence-based investment and policies to support sustainable transport. We're hiring 3 roles at present (there will be more jobs in January): https://www.civilservicejobs.service.gov.uk/csr/index.cgi?SI...
We are already working with the transport simulation and scenario development tool A/B Street and the Low Traffic Neighbourhood design tool: https://a-b-street.github.io/docs/ and plan to create new web applications to transform active travel infrastructure design, monitoring and evaluation.
An exciting thing about these jobs from a software engineering perspective is that you will be starting with a relatively blank slate. In the UK we already have tools like https://bikedata.cyclestreets.net and https://www.pct.bike/ but need to go further than this. Long term, the 7 strong Data and Digital team that you will be part of will develop a comprehensive map based design support tool to provide data of the type in BikeData (and more datasets), drawing tools, and automated assessment of proposed interventions.
These opportunities will enable you to shape the future of tools for active travel investment and policy in England and, because the software develop as part of these roles will be open source, beyond.
These high profile jobs will have a large impact, see here for context: https://twitter.com/Chris_Boardman/status/159648662743800217...
- Offline public transport navigation tool for simulations
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mutli Agent simulation
I don't know the topic well enough to be sure, but isn't this what you're looking for: https://github.com/a-b-street/abstreet
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34 extremely good websites(to have fun) that most people probably don't know about - dancing robots you can fling, 180 websites in 180 days, hot or not for generative art, draw auroras
https://github.com/a-b-street/abstreet - project to plan, simulate, and communicate visions for making cities friendlier to people walking, biking, and taking public transit.
What are some alternatives?
awesome-lego - Curated list of awesome LEGO resources
prettymaps - A small set of Python functions to draw pretty maps from OpenStreetMap data. Based on osmnx, matplotlib and shapely libraries.
quickemu - Quickly create and run optimised Windows, macOS and Linux virtual machines
tilemaker - Make OpenStreetMap vector tiles without the stack
Phoresy
osm-renderer - OpenStreetMap raster tile renderer written in Rust
papercraft - Papercraft is a tool to unwrap 3D models.
grid2demand - A tool for generating zone-to-zone travel demand based on grid zones and gravity model
polyhydra-core - A polyhedral mesh generation library for Unity based on the halfedge data structure
awesome-vector-tiles - Awesome implementations of the Mapbox Vector Tile specification
owid-grapher - A platform for creating interactive data visualizations
vsketch - Generative plotter art environment for Python