abstreet
tilemaker
abstreet | tilemaker | |
---|---|---|
57 | 19 | |
7,791 | 1,501 | |
0.7% | - | |
8.0 | 8.4 | |
5 months ago | about 1 month ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
abstreet
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We built the city of Colombo in Cities:Skylines
This is super impressive! I'd agree the open-source tooling isn't there yet, but it's coming in a few places. I started a 3D street visualizer but it's only at the scope of a few blocks at a time, not as large as a city area although we'd like to get there someday: https://github.com/3dstreet/3dstreet/
There's also https://github.com/a-b-street/abstreet for larger area simulation but with less visual fidelity
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Show HN: I built a transit travel time map
Super awesome! I like how you just color roads to show time. When you calculate polygons to try and cover the whole area in some 5-10 minute bucket, you can wind up with all sorts of odd holes far away from roads. Keep it simple.
https://github.com/a-b-street/abstreet/pull/1075
- A/B Street: Transportation planning and traffic simulation for friendlier cities
- A/B Street
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Egregoria is a city simulation with high granularity
A|B Street does some of that, but it is not a game: https://github.com/a-b-street/abstreet
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Not a Surprise: 101 Freeway Widening Shows Negative Results
You can build it out in a cool simulator and show it off.
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Bay Area drivers spend 97 hours a year in traffic. Why didn’t remote work end commute nightmares?
The tool you want exists, but you'll need to actually build the city in it. It's really an incredible program!
- Ask HN: Who is hiring? (December 2022)
- Offline public transport navigation tool for simulations
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mutli Agent simulation
I don't know the topic well enough to be sure, but isn't this what you're looking for: https://github.com/a-b-street/abstreet
tilemaker
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OpenStreetMap's New Vector Tiles
> Static or infrequently updated vector tiles can be generated from OSM data by a number of tools, but those most popular right now are https://github.com/systemed/tilemaker and https://github.com/onthegomap/planetiler
this is the first I've seen of these alternative tools compared to using Tippecanoe(https://github.com/felt/tippecanoe). Are they considered to be higher performance?
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2024: The year of the OpenStreetMap vector maps
You can download an extract of your country from Geofabrik, run it through Tilemaker (https://github.com/systemed/tilemaker) to get a nice mbtiles file, and then use the built-in Ruby server to give you something you can load in your web-browser locally.
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How The Post is replacing Mapbox with open source solutions
I ran into this solution last week on HN and decided to give it a try. The pipeline that got me up and running was geofabrik osm.pbf[0] downloads, pass those into tilemaker[1] to create mbtiles, and then pass those into pmtiles[2] to make the pmtiles.
[0]: https://download.geofabrik.de/index.html
[1]: https://github.com/systemed/tilemaker
[2]: https://github.com/protomaps/PMTiles
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COMTiles (Cloud Optimized Map Tiles) hosted on Amazon S3 and Visualized with MapLibre GL JS
Tilemaker
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Can I render tiles directly from osm.pbf data without a database?
If you do vector tiles instead of raster, you could use tilemaker: https://github.com/systemed/tilemaker
- OpenStreepMap 2012 vs. 2022
- Show HN: Self-Hosted Maps Stack
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Offline imagery from another navigation apps.
Try to convert by GDAL files from geofabrik, ogr2ogr make my laptop hurt, but not tiles. Found tilemaker, looks better, but i get only markers, not images.
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.osm file on Android
MBTiles is also a format that is supported more and more, something like tilemaker can help you with that. https://github.com/systemed/tilemaker
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Are there any vector MBTiles provider apart from Maptiler?
I'm trying to build offline maps for my app and I've figured out the app part. Now all thats left is getting the MBTiles file for all regions of the world and host it on my own somewhere. I tried to generate these files myself using [tilemaker](https://github.com/systemed/tilemaker) but I soon realised that with my limited computing power it would take forever to process 50GB worth of files for the entire planet.
What are some alternatives?
prettymaps - A small set of Python functions to draw pretty maps from OpenStreetMap data. Based on osmnx, matplotlib and shapely libraries.
openmaptiles - OpenMapTiles Vector Tile Schema Implementation
osm-renderer - OpenStreetMap raster tile renderer written in Rust
PMTiles - Cloud-optimized + compressed single-file tile archives for vector and raster maps
WRF - The official repository for the Weather Research and Forecasting (WRF) model
tippecanoe - Build vector tilesets from large collections of GeoJSON features.
grid2demand - A tool for generating zone-to-zone travel demand based on grid zones and gravity model
maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in the browser
awesome-vector-tiles - Awesome implementations of the Mapbox Vector Tile specification
valhalla - Open Source Routing Engine for OpenStreetMap
owid-grapher - A platform for creating interactive data visualizations
planetiler - Flexible tool to build planet-scale vector tilesets from OpenStreetMap data fast