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abstreet discussion
abstreet reviews and mentions
- Abstreet: Transportation planning and traffic simulation in Rust
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We built the city of Colombo in Cities:Skylines
This is super impressive! I'd agree the open-source tooling isn't there yet, but it's coming in a few places. I started a 3D street visualizer but it's only at the scope of a few blocks at a time, not as large as a city area although we'd like to get there someday: https://github.com/3dstreet/3dstreet/
There's also https://github.com/a-b-street/abstreet for larger area simulation but with less visual fidelity
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Show HN: I built a transit travel time map
Super awesome! I like how you just color roads to show time. When you calculate polygons to try and cover the whole area in some 5-10 minute bucket, you can wind up with all sorts of odd holes far away from roads. Keep it simple.
https://github.com/a-b-street/abstreet/pull/1075
- A/B Street: Transportation planning and traffic simulation for friendlier cities
- A/B Street
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Egregoria is a city simulation with high granularity
A|B Street does some of that, but it is not a game: https://github.com/a-b-street/abstreet
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Not a Surprise: 101 Freeway Widening Shows Negative Results
You can build it out in a cool simulator and show it off.
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Bay Area drivers spend 97 hours a year in traffic. Why didn’t remote work end commute nightmares?
The tool you want exists, but you'll need to actually build the city in it. It's really an incredible program!
- Ask HN: Who is hiring? (December 2022)
- Offline public transport navigation tool for simulations
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Stats
a-b-street/abstreet is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of abstreet is Rust.