OpenVR-SpaceCalibrator
WMR-and-Vive-Tracker
OpenVR-SpaceCalibrator | WMR-and-Vive-Tracker | |
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123 | 1 | |
592 | 0 | |
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0.0 | 10.0 | |
over 1 year ago | about 3 years ago | |
C++ | ||
MIT License | - |
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OpenVR-SpaceCalibrator
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Going from Index to Quest 3; Oculus link w/USB, but with Valve knuckle controllers.
Step 0 - Repeat, please read the steps before you do anything as you need streamVr compatible dongles or an Index, and you need this https://github.com/pushrax/OpenVR-SpaceCalibrator installed.
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Tundra Trackers appear metres away from me
Use SpaceCalibrator to align one of the Quest controllers and a single tracker strapped to the same hand using https://github.com/pushrax/OpenVR-SpaceCalibrator
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Base stations and vive trackers not being deteced or registered by steamvr
you need to download OpenVR-SpaceCalibrator for that to work :)
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Vive Tracker and Quest 2 Passthrough?
Use alxr for green screen passthrough on quest. Then use https://github.com/pushrax/OpenVR-SpaceCalibrator to align both tracking tracking space's
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Setting up fullbody
Are you using the space calibrator?
- How exactly does valve base stations and controllers work with quest?
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VR lighthouses 2.0 aren't seen by steam VR
I'm not sure if this is relevant to the issue you're encountering, but I basically had the same issue when I first got light houses and vive trackers - the light houses wouldn't show up on steamvr at all until I installed OVR Space Calibrator: https://github.com/pushrax/OpenVR-SpaceCalibrator
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Having difficulties setting up Index controllers and tundra trackers!
regardless I downloaded OVR and space calibrator and followed the guide, a video, as well as checked the FAQ's and I am still unable to get this working.
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OpenVR Space Calibrator - "Not updating: Low-quality calibration result: Calibration failed."
Hey there. I believe the issue was due to corrupted config files that didn't get removed during the initial uninstall. After uninstalling the second time I followed the instructions here https://github.com/pushrax/OpenVR-SpaceCalibrator/wiki/Troubleshooting-and-FAQ and deleted the files listed in the "config cleanup" section. After reinstalling everything seems to be working fine now.
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The full list of everything you'd need to buy for full-body tracking
[open vr space calibrator](GitHub - pushrax/OpenVR-SpaceCalibrator: Use tracked VR devices from one company with any other.)
WMR-and-Vive-Tracker
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Need help with Vive tracker + HP Reverb G2 display and tracking not lined up
I wanted to upgrade to a wired solution with the G2 and run continuous calibration figuring it would be an easy swap but ran into the above issues. So instead I tried this https://github.com/microcompunics/WMR-and-Vive-Tracker . Although I've ran into the same issues as in this post . To reiterate them here. The guide was followed to the letter. The VR View seems to be fine, it even confirms that the tracking is working following the Vive tracker. However, the view in the headset is mostly black- on the right side out of the corner of my eye I can see the left edge of the VR View, as if the view is rotated 90 degrees to my right.
What are some alternatives?
OpenVR-AdvancedSettings - OpenVR Advanced Settings Dashboard Overlay
OpenVR-SpaceCalibrator - Use tracked VR devices from one company with any other.
MixedVR
ChaperoneTweak - An in-VR chaperone editor
SteamVR-Dongle-Flash - A simple Guide and batch script to flash steam controller dongles to watchman dongles for SteamVR/OpenVR
HybridWMRSetup - [Moved to: https://github.com/PumkinSpice/MixedVR]
vr - This is a comprehensive guide to my VR setup, including descriptions of some VR concepts and phenomena.
WMR-and-Vive-Tracker - Tutorial on how to use Vive Tracker for head tracking of WMR headset within SteamVR
VirtualDesktop - Connect wirelessly to your computer(s) to watch movies, browse the web, play games on a giant virtual screen or stream PCVR games. Virtual Desktop is a highly optimized, native application developed for low latency, high quality streaming.
citra - A Nintendo 3DS Emulator
nomai-vr - Outer Wilds VR Mod with 6DOF tracking and full motion control support