OpenVR-SpaceCalibrator VS OpenVR-SpaceCalibrator

Compare OpenVR-SpaceCalibrator vs OpenVR-SpaceCalibrator and see what are their differences.

OpenVR-SpaceCalibrator

Use tracked VR devices from one company with any other. (by pushrax)

OpenVR-SpaceCalibrator

Use tracked VR devices from one company with any other. (by bdunderscore)
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OpenVR-SpaceCalibrator OpenVR-SpaceCalibrator
123 33
592 177
- -
0.0 0.0
over 1 year ago over 1 year ago
C++ C++
MIT License GNU General Public License v3.0 or later
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OpenVR-SpaceCalibrator

Posts with mentions or reviews of OpenVR-SpaceCalibrator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-26.

OpenVR-SpaceCalibrator

Posts with mentions or reviews of OpenVR-SpaceCalibrator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.
  • Tutorial: seamless quest pro full body tracking with index knuckles and STEAMLINK
    2 projects | /r/MixedVR | 8 Dec 2023
  • VRchat is expensive
    1 project | /r/VRchat | 14 May 2023
  • Need help with Vive tracker + HP Reverb G2 display and tracking not lined up
    3 projects | /r/MixedVR | 1 May 2023
    I've tried using OpenVR-SpaceCalibrator , specifically this fork here. It will calibrate regularly but is off depending on where I am in my play space and my rotation. Continuous calibration always results in "Calibration failed" I couldn't figure out why I've been able to use continuous calibration with a quest over virtual desktop.
  • Changed from G2 with index controllers to Quest 2. Quest controllers take over periodically and generally frustrating.
    1 project | /r/MixedVR | 24 Apr 2023
    I never had much luck with manual calibration as it tended to drift. I’d recommend getting some sort of tracker like a vive or tundra one, mounting it on your hmd, and then using the continuous calibration branch: https://github.com/bdunderscore/OpenVR-SpaceCalibrator/releases
  • Reference (lighthouse) HMD not detected, profile disabled
    1 project | /r/MixedVR | 21 Apr 2023
    The only way to not have to do calibration every time is to get another steamVR tracked device like a Vive tracker or maybe an old wand, mount that to your G2 or Pico and use the "Continuous calibration" branch of OVRspace Calibrator. This will automatically keep the steamVR devices aligned with any non-steamVR tracked headset.
  • Quick Question
    1 project | /r/VRchat | 6 Apr 2023
    Put a vive tracker or trundra tracker on your headset and switch to this branch: https://github.com/bdunderscore/OpenVR-SpaceCalibrator/releases/tag/v1.4-bd_-r0
  • Is a Vive Cosmos Elite worth $500 CAD?
    1 project | /r/virtualreality | 20 Mar 2023
    It's a fork of OpenVR space calibrator that adds the feature. I haven't had any problems with the Reverb G2 but perhaps having to use virtual desktop for the Q2 causes problems. But then again i haven't experienced problems with just the regular version either, only imperfect calibrations. The idea of the continuous feature is to eliminate drift as it periodically recalibrates the tracker to the head.
  • Vive Trackers?
    1 project | /r/QuestPro | 16 Mar 2023
    Sure here you go https://github.com/bdunderscore/OpenVR-SpaceCalibrator
  • pico 4 + virtual desktop + fbt tracking bad (explanation in comments)
    1 project | /r/PicoXR | 4 Mar 2023
    I don't know if it works with Tundra trackers, but with Vive trackers you can mount one on the Pico 4 and use https://github.com/bdunderscore/OpenVR-SpaceCalibrator for continuous calibration, this should give the best results
  • Big screen beyond or Vive pro 2?
    1 project | /r/virtualreality | 27 Feb 2023
    You can use the F3/XR Elite with base station hardware, I do it all the time using bdunderscore's variant of Space Calibrator which uses continuous tracking (https://github.com/bdunderscore/OpenVR-SpaceCalibrator/releases). Tutorial: (https://www.youtube.com/watch?v=Ckf3NVRomWs). I've strapped a Tundra tracker to my F3 top strap and set it as the reference point for my Focus 3. It's not perfect, however - this is also CPU and perhaps sometimes GPU intensive. I also have a Base station 2.0 4x setup, because on 1.0s this wacky arrangement will drift much more. It's harder to be competitive in Pavlov with this setup (your "guns" will never be aligned perfectly), and doubly so on 1.0s (I feel the order would be F3 controllers > BS 2.0 4x > BS 1.0 with this Mix VR setup).

What are some alternatives?

When comparing OpenVR-SpaceCalibrator and OpenVR-SpaceCalibrator you can also consider the following projects:

OpenVR-AdvancedSettings - OpenVR Advanced Settings Dashboard Overlay

MixedVR

WMR-and-Vive-Tracker - Tutorial on how to use Vive Tracker for head tracking of WMR headset within SteamVR

ChaperoneTweak - An in-VR chaperone editor

SteamVR-Dongle-Flash - A simple Guide and batch script to flash steam controller dongles to watchman dongles for SteamVR/OpenVR

HybridWMRSetup - [Moved to: https://github.com/PumkinSpice/MixedVR]

vr - This is a comprehensive guide to my VR setup, including descriptions of some VR concepts and phenomena.

WMR-and-Vive-Tracker - Tutorial on how to use Vive Tracker for head tracking of WMR headset within SteamVR

VirtualDesktop - Connect wirelessly to your computer(s) to watch movies, browse the web, play games on a giant virtual screen or stream PCVR games. Virtual Desktop is a highly optimized, native application developed for low latency, high quality streaming.

citra - A Nintendo 3DS Emulator