OpenTK-PathTracer
Fractals
OpenTK-PathTracer | Fractals | |
---|---|---|
2 | 1 | |
90 | 0 | |
- | - | |
0.0 | 10.0 | |
almost 2 years ago | about 2 years ago | |
C# | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenTK-PathTracer
- C# OpenGL OpenTK Path Tracer
-
A Real-Time Path Tracer made with OpenGL Compute Shaders
Huge thanks to the guy who made this blog - was a great ressource. Video: https://youtu.be/XcIToi0fh5c And also: https://github.com/JulianStambuk/OpenTK-PathTracer
Fractals
-
Different flavors of fractal, rendered with C++ and OpenGL
I made a fractal explorer with customizable colors a while ago, https://github.com/Ciubix8513/Fractals
What are some alternatives?
GLWpfControl - A fast native control for OpenTK 4.x + 3.x on WPF.
NthDimension - General purpose OpenGL deferred rendering for .Net Framework
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Spectogram
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
Modine - My final high school project
AtominaCraftV2 - A sort of remake of minecraft but with mods built into it (like atomic science, AE1, thermal expansion, etc) :))
GPUInstance - Instancing & Animation library for Unity3D
OpenGL-GA - My first ever 3D engine, filled with bugs and errors
Quake2Sharp - Quake 2, fully playable, ported to C#