OpenTK-PathTracer
OpenGL-GA
OpenTK-PathTracer | OpenGL-GA | |
---|---|---|
2 | 2 | |
90 | 16 | |
- | - | |
0.0 | 10.0 | |
almost 2 years ago | over 1 year ago | |
C# | C# | |
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenTK-PathTracer
- C# OpenGL OpenTK Path Tracer
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A Real-Time Path Tracer made with OpenGL Compute Shaders
Huge thanks to the guy who made this blog - was a great ressource. Video: https://youtu.be/XcIToi0fh5c And also: https://github.com/JulianStambuk/OpenTK-PathTracer
OpenGL-GA
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PBR Game Engine using ImGUI and Assimp - about 3 months of learning OpenGL
Thank you! It's made using OpenTK so I used OpenTK.net's tutorial and LearnOpenGL mostly. I listed most of my resources in my github repo :)
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Showcase of 2.5 months of progress of learning OpenGL and ImGUI with C#
The code is public and I will put all the resources i've used in the description of it soon
What are some alternatives?
GLWpfControl - A fast native control for OpenTK 4.x + 3.x on WPF.
TrippyGL - A simple, lightweight yet highly versatile OpenGL graphics library
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Arqan - Arqan is an OpenGL and GLFW binding for C# that allows you to directly use all OpenGL methods and enums methods and enums from the popular GLFW library
ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Duality - a 2D Game Development Framework
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
NthDimension - General purpose OpenGL deferred rendering for .Net Framework
Modine - My final high school project
PokemonGameEngine - A C# 2D Pokémon game engine and map editor.
AtominaCraftV2 - A sort of remake of minecraft but with mods built into it (like atomic science, AE1, thermal expansion, etc) :))
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.