OpenRCT2.org
RBDOOM-3-BFG
OpenRCT2.org | RBDOOM-3-BFG | |
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59 | 15 | |
33 | 1,370 | |
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5.0 | 9.2 | |
about 2 months ago | 9 days ago | |
JavaScript | C++ | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenRCT2.org
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RollerCoaster Tycoon at 25: 'It's mind-blowing how it inspired me'
One of my favorite PC games of all time.
There's an enduring player base and online community for it, as well as a really solid open source reimplementation:
https://openrct2.org/
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I'm crazy sick and all I want to do is play RCT2 and Steam will simply not work for me!! Can I play it anywhere that isn't steam?
RCT2 is the reason I made a Steam account haha, def check out https://openrct2.org/
- [Eleven Warriors] C.J. Stroud: “I’ve been through hell and back”. C.J. Stroud’s roller- coaster upbringing taught him how to “Scratch and crawl through life”.
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Should there be an open-source FTL clone? Can one even exist?
OpenRCT2, re-implementation of RCT2
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[Steam] Summer Sale 2023 (Day 13)
If you buy the RCT2 pack (https://store.steampowered.com/app/285330/RollerCoaster_Tycoon_2_Triple_Thrill_Pack/) then you can run OpenRCT Project (https://openrct2.org/) on top of it Highly recommend.
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Should i go with RCT1 or 2? Whats the difference?
Nowadays just buy both on Steam or GOG and use OpenRCT2 to combine both with modern features.
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Roller Coaster Tycoon 2 Decompilation: https://openrct2.org/
- What games go from "ok" to "extremely good" when modded?
- video games of the year 2004
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Intel is seeking feedback for x86S, a 64-bit-only version of x86 for future processors.
All these classic Chris Sawyer games have open source reimplementations by now, like OpenRCT2 or OpenTTD. More features, more polish, native 64-bit.
RBDOOM-3-BFG
- 1+ Years of Unemployment Lately, What To Do Next?
- DX12/Vulkan Doom 3 port with Blender maps
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
RBDoom3bfg, same thing, but for the BFG edition.
- C++: idtech 4.5 math library
- RBDOOM3-BFG 1.5.0 released: replaces OpenGL with DX12 and Vulkan using NVRHI API
- Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
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id Software consolidates its Steam listings. "We’re rounding up id games on Steam for an improved shopping experience."
On the other hand BFG edition supports 120Hz rendering and has some great gamepad support. However the "shoulder lamp" and some tweaked brighter lighting destroys the game's atmosphere IMO while some textures and lights appear worse. I'd still recommend it if you liked the original game, but perhaps also play it with RBDoomBFG and its GI datapak - it introduced PBR shaders and changes the lighting considerably, but the game wasn't designed for that so i'd recommend it only for a second playthrough (you can disable most of the effects but even then it still looks off). The official BFG edition is closer to the original Doom 3 but still has its own issues so unless you want 120Hz rendering and/or gamepad support, i'd still recommend the original (with Dhewm3). Also note that the original BFG edition doesn't allow you to skip cutscenes which is annoying for a second playthrough.
BFG has better out of the box support, but both versions are open source and as such the community has made source ports for both of them to the point they are essentially equivalent and you only pick the one with the features you want the most, last time I played was using BFG because RBDOOM3 added support for PBR so the game isn't so absurdly dark but your mileage may vary and may prefer dhewm3's more faithful experience using the original release
- Id Tech 4 being ported to Nvidia's NVRHI
- Doom 3: BFG Edition lutris installers have very old RBDOOM-3-BFG version
What are some alternatives?
xcom2-launcher - The Alternative Mod Launcher (AML) is a replacement for the default game launchers from XCOM 2 and XCOM Chimera Squad.
DOOM-3-BFG - Doom 3 BFG Edition
keeperfx - Open source remake and Fan Expansion of Dungeon Keeper.
dhewm3 - dhewm 3 main repository
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
actions-per-minute-tracker - An Actions-Per-Minute Tracker (APM) to provide insights into your APM while you play
botw - Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
DarkRadiant - DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
DOOM-3-BFG-VR - Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support