OpenGL-3D-Game-Tutorial-Series
LearnOpenGL
OpenGL-3D-Game-Tutorial-Series | LearnOpenGL | |
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3 | 624 | |
186 | 10,290 | |
- | - | |
1.1 | 3.8 | |
about 1 year ago | 16 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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OpenGL-3D-Game-Tutorial-Series
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Examples/tutorials of creating a game from scratch (no engine) with C++?
You might be interested in https://github.com/PardCode/OpenGL-3D-Game-Tutorial-Series if you don’t want to use something like SDL and would like to do the system calls yourself.
- Create a 3D Game in C++ and OpenGL from scatch - Part 4: Shaders - Source Code on GitHub
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OpenGL 3D Game Tutorial 2: Making Cross-Platform 3D Engine - SourceCode on GitHub
The source code is available at the following address: https://github.com/PardCode/OpenGL-3D-Game-Tutorial-Series
LearnOpenGL
- Learn OpenGL eBook
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LearnD3D11, a guide aimed at anyone trying to learn Direct3D11
Also recommended: LearnOpenGL [1] and Vulkan Guide [2]
[1]: https://learnopengl.com/
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Making Small Games, Which Is Fun in Itself
I want to begin game development as a hobby, but I'm unsure where to start. I did follow through https://learnopengl.com/ a few years ago, and while it was a very interesting experience, I imagine I would need to use an existing engine to be productive.
Do you recommend any books and tutorials aimed at experienced programmers with 0 knowledge of game development/design?
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Is there space in this field for extreme cases like mine ?
- Game development - Unity3D project based learning in C#: https://learn.unity.com/ - Graphics - There was another user on r/GraphicsProgramming the other day (who teaches Computer Graphics at his university) that linked their lecture series for the entry year of their course here: https://tamats.com/learn/realtime-graphics/ - Project based learning: https://github.com/ssloy/tinyrenderer/wiki - Rendering API tutorials: https://vulkan-tutorial.com/, https://learnopengl.com/
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Where do I start to learn C++ for a game development
If u want to make 3D game, you'll probably want to learn some 3D shader graphic stuff. OpenGL is a good start. https://learnopengl.com
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Ask HN: Learn Graphics Programming, Recommendations?
LearnOpenGl.com
Possibly a smidge outdated.
Goes from blank window to rendering 3d meshes with advanced lighting techniques (HDR, SSAO and more).
Heped me understand shader pipeline, so I recommend it.
https://learnopengl.com
- I’m Bored AF!
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Looking to get started
and then https://learnopengl.com/
- Ajutor in privinta incercarii a face un joc
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Is a bounding volume a mesh? (for visualization)
I'm reading the guest article about frustum culling on learnopengl.com and there's a video demonstrating how it works and for debug purposes they have a bunch of spheres turning red or green which I assume means they're being culled or not so my question is if I wanted to do this do I have to make a mesh for whatever bounding volume shape or is there a specific method for something like this?
What are some alternatives?
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
raylib - A simple and easy-to-use library to enjoy videogames programming
magnum-examples - Examples for the Magnum C++11 graphics engine
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
MxEngine - C++ open source 3D game engine
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
sokol - minimal cross-platform standalone C headers
apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
bevy - A refreshingly simple data-driven game engine built in Rust
astromenace - Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.
SFML - Simple and Fast Multimedia Library