OpenDiablo2 VS SDLPoP

Compare OpenDiablo2 vs SDLPoP and see what are their differences.

OpenDiablo2

An open source re-implementation of Diablo 2 (by OpenDiablo2)

SDLPoP

An open-source port of Prince of Persia, based on the disassembly of the DOS version. (by NagyD)
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OpenDiablo2 SDLPoP
15 16
10,063 1,057
- -
8.3 4.2
over 2 years ago about 1 month ago
Go C
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

SDLPoP

Posts with mentions or reviews of SDLPoP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing OpenDiablo2 and SDLPoP you can also consider the following projects:

devilutionX - Diablo build for modern operating systems

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

OpenD2 - A project to open source Diablo 2.

re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]

riiablo - Diablo II remade using Java and LibGDX

graphql-editor - 📺 Visual Editor & GraphQL IDE.

Diablerie - Diablo 2 reimplementation on unity

Prince-of-Persia-Apple-II - A running-jumping-swordfighting game I made on the Apple II from 1985-89

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

reactos - A free Windows-compatible Operating System

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

yojimbo - A network library for client/server games written in C++