OpenDiablo2 VS OpenEmu

Compare OpenDiablo2 vs OpenEmu and see what are their differences.

OpenDiablo2

An open source re-implementation of Diablo 2 (by OpenDiablo2)
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OpenDiablo2 OpenEmu
15 225
10,063 15,763
- 0.9%
8.3 8.2
over 2 years ago about 2 months ago
Go Swift
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

OpenEmu

Posts with mentions or reviews of OpenEmu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.

What are some alternatives?

When comparing OpenDiablo2 and OpenEmu you can also consider the following projects:

devilutionX - Diablo build for modern operating systems

dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

OpenD2 - A project to open source Diablo 2.

citra - A Nintendo 3DS Emulator

riiablo - Diablo II remade using Java and LibGDX

desmume - DeSmuME is a Nintendo DS emulator

Diablerie - Diablo 2 reimplementation on unity

xenia - Xbox 360 Emulator Research Project

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

rpcs3 - PS3 emulator/debugger